4D A*
Four-dimensional A-star
2000년 도입 · 논문 1편에서 사용
The aim of 4D A* is to find the shortest path between two four-dimensional (4D) nodes of a 4D search space - a starting node and a target node - as long as there is a path. It achieves both optimality and completeness. The former is because the path is shortest possible, and the latter because if the solution exists the algorithm is guaranteed to find it.
출처: Artificial Intelligence Control in 4D Cylindrical Space for Industrial Robotic Applications
소개 논문: Artificial Intelligence Control in 4D Cylindrical Space for Industrial Robotic Applications
Heuristic Search Algorithms · Reinforcement Learning