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CodeSLAM

2000년 도입 · 논문 2편에서 사용

CodeSLAM represents the 3D geometry of a scene using the latent space of a variational autoencoder. The depth thus becomes a function of the RGB image and the unknown code, $D = G_\theta(I,c)$. During training time, the weights of the network $G_\theta$ are learnt by training the generator and encoder using a standard autoencoding task. At test time the code $c$ and the pose of the images is found by optimizing the reprojection error over multiple images.

출처: CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAM

소개 논문: CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAM

3D Reconstruction · Computer Vision