@article{compressionof3dgaussiansplattingdatausin, title = {Compression of 3D Gaussian Splatting Data Using GPU-friendly Graphics Texture Coding}, author = {Amir Said and Randall Rauwendaal}, year = {2026}, eprint = {2607.14513}, archivePrefix = {arXiv}, url = {https://arxiv.org/abs/2607.14513}, }