paper-with-me

홈 › Papers

DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy

2025-05-16 · Yuran Wang, Ruihai Wu, Yue Chen, Jiarui Wang, Jiaqi Liang, Ziyu Zhu, Haoran Geng, Jitendra Malik, Pieter Abbeel, Hao Dong

Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research in the field has struggled to replicate this level of dexterity, primarily hindered by the lack of realistic simulations of dexterous garment manipulation. Therefore, we propose DexGarmentLab, the first environment specifically designed for dexterous (especially bimanual) garment manipulation, which features large-scale high-quality 3D assets for 15 task scenarios, and refines simulation techniques tailored for garment modeling to reduce the sim-to-real gap. Previous data collection typically relies on teleoperation or training expert reinforcement learning (RL) policies, which are labor-intensive and inefficient. In this paper, we leverage garment structural correspondence to automatically generate a dataset with diverse trajectories using only a single expert demonstration, significantly reducing manual intervention. However, even extensive demonstrations cannot cover the infinite states of garments, which necessitates the exploration of new algorithms. To improve generalization across diverse garment shapes and deformations, we propose a Hierarchical gArment-manipuLation pOlicy (HALO). It first identifies transferable affordance points to accurately locate the manipulation area, then generates generalizable trajectories to complete the task. Through extensive experiments and detailed analysis of our method and baseline, we demonstrate that HALO consistently outperforms existing methods, successfully generalizing to previously unseen instances even with significant variations in shape and deformation where others fail. Our project page is available at: https://wayrise.github.io/DexGarmentLab/.

📄 PDF Abstract BibTeX arXiv:2505.11032

Code (1)

wayrise/dexgarmentlab 공식 구현 pytorch

Tasks

Reinforcement Learning (RL)

Similar Papers 제목 키워드 기반

HERMES: Human-to-Robot Embodied Learning from Multi-Source Motion Data for Mobile Dexterous Manipulation

2025-08-27 · Zhecheng Yuan, Tianming Wei, Langzhe Gu, Pu Hua 외 arxiv

Leveraging human motion data to impart robots with versatile manipulation skills has emerged as a promising paradigm in robotic manipulation. Nevertheless, translating multi-source human hand motions into feasible robot …

Reinforcement Learning

DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References

2025-02-13 · Xueyi Liu, Jianibieke Adalibieke, Qianwei Han, Yuzhe Qin 외

We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for …

Human-Object Interaction DetectionImitation Learning

GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation

2025-03-12 · CVPR 2025 1 · Ruihai Wu, Ziyu Zhu, Yuran Wang, Yue Chen 외

Cluttered garments manipulation poses significant challenges due to the complex, deformable nature of garments and intricate garment relations. Unlike single-garment manipulation, cluttered scenarios require managing com…

Retrieval

DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation

2022-11-17 · Yuzhe Qin, Binghao Huang, Zhao-Heng Yin, Hao Su 외

We propose a sim-to-real framework for dexterous manipulation which can generalize to new objects of the same category in the real world. The key of our framework is to train the manipulation policy with point cloud inpu…

reinforcement-learningReinforcement Learning (RL)

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

2024-12-18 · CVPR 2025 1 · Youxin Pang, Ruizhi Shao, Jiajun Zhang, Hanzhang Tu 외

In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hands and objects. The core idea of ManiVide…

ObjectVideo Generation