paper-with-me

Weekly Digest 2026년 41주차

2026-10-05 ~ 2026-10-11 신규 논문 91편을 분야별로 묶었습니다. 정렬: 인기 신호(HF 업보트·GitHub 스타·구현 수).

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General 49편

Long-WAM: Scaling the Context of World-Action Models

2026-10-07 · Wei Huang, Bohan Zhang, Chenzhi Liu, Isabella Liu 외 · 구현 1개 · ▲ 27 · ★ 2,663 hf

Real-time robot control demands enough visual history to infer motion and task progress, but processing that history can delay action. We present Long-WAM, a model-system framework for scaling the context of causal world…

nanoMuse: An Open-Source Personal Agent for Every Device You Own

2026-10-06 · Guangyi Liu, Yong Liu, Jiangning Zhang · ▲ 40 hf

Assistants from 2011 answered and waited, and agents from 2023 did a task and stopped. In September 2026 Meta's Muse showed an agent for one person, with accounts, devices, memory and a conversation that lasts, closed, i…

DecepEval: A Benchmark for Evaluating Deception in LLM Agents

2026-10-06 · Yiming Xu, Hongyue Yu, Beihua Yang, Zihan Chen 외 · ▲ 25 hf

As large language model (LLM) agents become increasingly autonomous, they may pursue task performance through deception, raising concerns about their reliable deployment. Existing evaluations show that LLM agents can dec…

WorldSonus: Bringing Sound to Worlds

2026-10-06 · Pengjun Fang, Jingyi Fa, Kam Man Wu, Jiaming Wang 외 · ▲ 23 hf

Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Bringing sound to world models poses three core challenges: real-time gen…

Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness

2026-10-06 · Jiajun Chen, Haoyu Wu, Mingda Jia, Xihui Liu · ▲ 22 hf

Recent game design agents have made substantial progress in generating playable games. However, program correctness does not ensure an enjoyable experience for players. We present Recursive Game Creator, an experience-or…

Representation-Space MMD for Diffusion Language Models

2026-10-05 · Ilya Drobyshevskiy, Ilia Sudakov, Maksim Semenov, Denis Kuznedelev 외 · 구현 5개 · ▲ 20 · ★ 121 hf

We introduce a post-training method for diffusion language models (DLMs) that minimizes Maximum Mean Discrepancy (MMD) between generated and reference distributions in the feature space of a frozen pretrained DLM. To est…

Optimizing the Optimizer: Language Models Discover Faster Molecular Relaxation

2026-10-05 · Artem Tsypin, Vladimir Deshchenya, Kuzma Khrabrov, Denis Potapov 외 · 구현 2개 · ▲ 20 hf

Geometry optimization is a major cost in many quantum-chemical workflows: each optimization step requires one force evaluation, and at the density-functional level that evaluation dominates the wall time. Research in thi…

MiniCorp: The Last Mile of the AI Agent Firm

2026-10-05 · Jingying Zeng, Zhenwei Dai, Jinning Li, Changho Shin 외 · ▲ 20 hf

The last mile toward enterprise AGI is a company that runs itself. Training and adapting such agents require longitudinal enterprise data, which remain scarce, costly to acquire, and often restricted by privacy constrain…

Methodology 20편

TRACE: Rollout-Guided Quantization-Aware Training for FP4 Reinforcement Learning of MoE Language Models

2026-10-06 · Xin Wang, Hao Yu, Zhengyang Zhuge, Bochao Mao 외 · 구현 2개 · ▲ 88 · ★ 10 hf

Reinforcement learning (RL) for post-training large language models (LLMs) incurs substantial computation and memory overhead during rollout generation, which motivates low-precision rollout for efficient RL training. Ho…

Reinforcement Learning

HuatuoGPT-3: RL-Only Domain Adaptation from Base Models

2026-10-05 · Junying Chen, Xinyuan Xie, Ziniu Li, Wenyuan Gu 외 · ▲ 25 hf

Domain adaptation aims to turn a general-purpose large language model (LLM) into an expert for a target domain. While the dominant SFT+RL pipeline offers a convenient cold start, it may reduce exploration diversity and i…

Domain Adaptation

Towards Looped Models Done Right, Part II: Rethinking at Fixed Points

2026-10-05 · Benhao Huang, Chufan Shi, Junlin Chen, Shicheng Wen 외 · 구현 5개 · ▲ 20 hf

Every recurrence of a looped language model adds cost in training, decoding, prefill, and reinforcement learning (RL). The closer recurrent states get to fixed points, the less the path to them matters. This enables trun…

Reinforcement Learning

TRIAGE: Direction-Aware Mismatch Stabilization of Native NVFP4 Reinforcement Learning

2026-10-05 · Zhen Li, Shuai Zhang, Yanggan Gu, Yiming Zhang 외 · ▲ 18 hf

Low-precision execution can substantially accelerate reinforcement learning (RL) for large language models, but discrepancies between learner and sampler execution can destabilize policy optimization. In this paper, we c…

Reinforcement LearningMathematical Reasoning

Mechanics of Long-Context Hybrid Models Part 1.1: From Hybrid Attention to Hybrid Position

2026-10-07 · Xiaoran Liu, Ziwei He, Xipeng Qiu · ▲ 17 hf

The architectural design of Large Language Models (LLMs) is shifting from traditional full-attention-only models to hybrid models, which combine different attention modules to improve long-context efficiency and performa…

Continual Pretraining

On KL-Regularized Policy Optimization

2026-10-06 · Yifan Zhang · ▲ 16 hf

Asynchronous reinforcement learning (RL) for large language model (LLM) agents trains one policy on trajectories generated by another: rollouts come from stale checkpoints, and the inference engine's probabilities differ…

Reinforcement Learning

Minimal Witness Reinforcement Learning

2026-10-05 · T. Y. Tsui, Zihao Ye, Pengxiang Cai, Yanchao Li 외 · ▲ 14 hf

``What are the irreducible conditions that are sufficient to produce an outcome?'' is one of the most common questions that recur across computation and science. Its answers, the minimal sufficient witnesses, are what we…

Reinforcement Learning

Base Models Can Reason By Taking a Cue From Training Data

2026-10-05 · Sophie L. Wang, Amil Dravid, Rulin Shao, Kevin Farhat 외 · 구현 1개 · ▲ 12 hf

In this paper, we study how training data creates associations between the tokens at the start of a base model's response and the reasoning behavior that follows. First, we demonstrate that fixing particular starting tok…

Reinforcement Learning

Computer Vision 8편

From Evidence to Action: How Tool-Using Agents Fail

2026-10-06 · Hongzhan Lin, Shidong Cao, Ziyang Luo, Wenhao Chai 외 · 구현 3개 · ▲ 35 · ★ 121 hf

Tool-using agents make consequential changes to external state, yet correct outcomes do not guarantee that their actions were supported by evidence established beforehand. We study where this evidence-to-action chain bre…

Action Assessment

Tetris3D: 3D Scene Generation With Objects That Fit Together

2026-10-07 · Jaeyeong Kim, Jinhyuk Jang, Jongmin Lee, Kyehong Park 외 · ▲ 12 hf

We propose Tetris3D, a generative framework for single-image 3D scene reconstruction that recovers objects which are physically and geometrically coherent as a scene. Existing methods often generate objects independently…

Scene Generation

EmbodiedSmith: Scaling Embodied Data through Recursive Self-Improvement Flywheel in Simulation

2026-10-06 · Yikai Qin, Yifei Deng, Mingjian Liang, Wenxuan Song 외 · ▲ 11 hf

Scaling robotic foundation models requires diverse training data and reliable evaluation environments. Simulation offers a scalable solution, yet existing generation pipelines remain constrained by predefined assets and …

Scene Generation

RobotWorld: Benchmarking Multimodal Agents for Robot Use Across Diverse Tasks and Embodiments

2026-10-07 · Zhiqin Yang, Chenxin Li, Xiaomeng Hu, Yibin Liu 외 · ▲ 5 hf

General-purpose agents increasingly write code, use tools, and complete complex digital tasks, raising the question of how far these capabilities carry into the physical world. To investigate this, we introduce RobotWorl…

Image Segmentation

Building Rome from a Single Image

2026-10-06 · Jiraphon Yenphraphai, Fang Li, Tianshuo Xu, Depu Meng 외 · ▲ 4 hf

Single-image scene generation aims to produce a complete 3D scene mesh from a single image, including surfaces the camera did not observe. While pretrained 3D object generators encode a strong shape prior, they are mainl…

Scene Generation

RLHND: Video Foundation Models as Physically Grounded Hand Trackers for Robot Learning

2026-10-07 · Seungjun Moon, Subin Jeon, Sangwoo Kim, Hanbyul Joo 외 · ▲ 4 hf

Recently, approaches that leverage human video datasets for robot policy training have become increasingly prevalent. However, most existing hand trackers regress pose from cropped frames with limited priors on hand moti…

Pose Estimation

JLD: Perceptual Distance Through A Jacobian Lens

2026-10-05 · Shreshth Saini, Balu Adsumilli, Alan C. Bovik · ▲ 3 hf

Image compression, restoration, and generation all require a way to measure how different two images look to a person. Pixel error ignores how people see, while the most accurate perceptual distances are typically fitted…

Image Compression

WildMatch: Weakly Supervised Image Matcher Adaptation for Wildlife Re-Identification

2026-10-05 · Turhan Can Kargin, Piotr Kubaty, Ekaterina Rostovskaya, Izabela Wierzbowska 외 · ▲ 2 hf

Individual animal re-identification from camera-trap imagery is an instance retrieval problem central to non-invasive wildlife monitoring: a query image must retrieve the correct individual from a reference set of known …

Image Matching

Natural Language Processing 5편

GRACE: Generation-aware latent compression for efficient video generation

2026-10-07 · Jiyoung Kim, Paul Hyunbin Cho, Jisu Nam, Donghoon Lee 외 · 구현 1개 · ▲ 44 · ★ 12 hf

Highly compressed video autoencoders offer an effective way to accelerate video diffusion models, as the Diffusion Transformer (DiT) operates on far fewer tokens. However, such autoencoders are challenging to train, sinc…

Video Generation

SGF+: Decoupling Gradient Flows for Autoregressive Video Generation

2026-10-07 · Zihan Su, Junhao Zhuang, Yaowei Li, Siwen Lu 외 · 구현 2개 · ▲ 32 · ★ 24 hf

Autoregressive video generation requires denoising the current frames while writing their key-value representations as context for future predictions. However, these two roles typically share parameters, and we find that…

Video Generation

AdSpark: A Large-Scale Dataset and Benchmark for Product-Centric Advertisement Video Generation

2026-10-07 · Zhifei Yang, Zhao Jiang, Keyang Lu, Honghe Zhu 외 · ▲ 13 hf

Product-centric advertisement video generation aims to create promotional videos that preserve fine-grained product identity while presenting selling points through coherent multi-shot narratives. However, this emerging …

Visual StorytellingVideo Generation

RealtimeWAM: One-Step Asynchronous World Action Models

2026-10-05 · Chengtao Lv, Jinyang Du, Shuyi Feng, Yang Yong 외 · 구현 1개 · ▲ 12 hf

World Action Models (WAMs) incorporate visual representations from video generation backbones to guide action prediction. Recent efficient WAMs adopt Mixture-of-Transformers (MoT) architectures and compute video represen…

Video Generation

World Models' Last Exam in Physics

2026-10-06 · Mingju Gao, Qingle Liu, Yuzhao Peng, Xinjie Lin 외 · 구현 1개 · ▲ 4 · ★ 214 hf

Video world models can produce visually convincing yet physically inconsistent sequences, raising concerns about their reliability for prediction and planning in embodied AI systems. Existing evaluations often rely on mo…

Video Generation

Knowledge Base 2편

Rethinking Cross-Tokenizer On-Policy Distillation: From Alignment Coverage to Supervision Reliability

2026-10-06 · Bingxi Hou, Guochao Jiang, Guofeng Quan, Weiqing Li 외 · 구현 2개 · ▲ 158 · ★ 121 hf

On-Policy Distillation (OPD) trains a student on its own generations using teacher feedback. With different tokenizers, comparing teacher and student predictions requires alignment at both sequence and vocabulary levels.…

Mathematical ReasoningCode Generation

Technical Report on the Turba Fertilizer Machine Learning Stack in Morocco

2026-10-05 · Abdelghani Belgaid, Zakaria Mahmoud, Fahd Chibani, Oumnia Ennaji 외 · ▲ 1 hf

Site-specific fertilizer recommendation systems adapt nutrient advice to location, soil properties, crop type, and production targets, but scientific reuse is constrained when recommendation functions remain accessible m…

Recommendation Systems

Medical 2편

Inverting Multi-Vector Visual Document Indices

2026-10-07 · Zhuchenyang Liu, Yao Zhang, Yu Xiao · ▲ 14 hf

Prevailing multi-vector visual document retrievers store each page as about a thousand patch vectors, often in vector databases run by a third party. Since no one can read a page from its vectors, this index is easily tr…

Image Generation

UltraText Bench: A Comprehensive Bilingual Benchmark for Evaluating Visual Text Rendering in Image Generation

2026-10-07 · Deyuan Liu, Yihao Hu, Jingxuan Zhang, Xingying Li 외 · 구현 1개 · ▲ 3 · ★ 1 hf

Dense visual text requires image generators to reproduce long strings across multiple regions with correct placement and legibility. As short-string rendering improves, evaluation must test sustained performance across m…

Image Generation

Miscellaneous 1편

CheckerBench: Can Long-Horizon Agents Synthesize Static-Analysis Checkers?

2026-10-06 · Hang He, Li Wang, Hao Chen, Yuchen Shao 외 · ▲ 52 hf

Static-analysis checker synthesis requires agents to interpret a defect specification, inspect a repository, implement analyzer-specific logic, and refine the checker through repeated compilation and analysis feedback. E…

Vulnerability Detection

Robots 1편

VeriFine: Scaling Verification for Self-Improvement in Embodied Reasoning

2026-10-06 · Zewei Zhou, Rachel Luo, Yulong Cao, Chaowei Xiao 외 · ▲ 4 hf

Self-improving policies continually expose new failure patterns, changing what their judges must be able to verify. However, current fixed judges constrain both optimization feedback and the discovery of useful training …

Robot Navigation

Audio 1편

Hiding Tool Latency in On-Device Cascaded Voice Agent through Speculative Execution

2026-10-06 · Kyudan Jung, Hyunsin Park, Yoonhyung Lee, Jinhwan Park 외 · ▲ 2 hf

Tool-augmented speech assistants typically serialize automatic speech recognition, large language model inference, and external tool execution. As a result, tool latency is incurred only after the user has finished speak…

Speech Recognition

Computer Code 1편

S2PD: Serial-to-Parallel Diffusion for Physically and Logically Consistent Video Generation

2026-10-05 · Jeffrey Hu, Daniel Olmeda Reino, Ayush Tewari · ▲ 1 hf

Bidirectional video diffusion models denoise entire videos in parallel, yet when trained on effectively unlimited in-distribution data from procedural generators, continue to violate physical laws and simple symbolic rul…

Physical SimulationsVideo Generation

Time Series 1편

Conditional Trajectory Peaks: Single-Pass Multimodal Policies over Action Chunks

2026-10-05 · Di Wu, Rongtian Shen, Ping Liu, Xuhua Chen 외 · ▲ 1 hf

Multimodal imitation learning requires diverse executable futures under the same observation and consistent behavior across replanning cycles. We present Conditional Trajectory Peaks (CTP), a single-pass policy framework…

Trajectory Modeling