A Fixed Viewpoint Approach for Dense Reconstruction of Transparent Objects
This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction methods tailored for diffuse surfaces fail disgracefully. In this paper, we develop a fixed viewpoint approach for dense surface reconstruction of transparent objects based on refraction of light. We introduce a simple setup that allows us alter the incident light paths before light rays enter the object, and develop a method for recovering the object surface based on reconstructing and triangulating such incident light paths. Our proposed approach does not need to model the complex interactions of light as it travels through the object, neither does it assume any parametric form for the shape of the object nor the exact number of refractions and reflections taken place along the light paths. It can therefore handle transparent objects with a complex shape and structure, with unknown and even inhomogeneous refractive index. Experimental results on both synthetic and real data are presented which demonstrate the feasibility and accuracy of our proposed approach.
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ObjectSurface ReconstructionTransparent objectsSimilar Papers 제목 키워드 기반
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