A Graph-based Adversarial Imitation Learning Framework for Reliable & Realtime Fleet Scheduling in Urban Air Mobility
The advent of Urban Air Mobility (UAM) presents the scope for a transformative shift in the domain of urban transportation. However, its widespread adoption and economic viability depends in part on the ability to optimally schedule the fleet of aircraft across vertiports in a UAM network, under uncertainties attributed to airspace congestion, changing weather conditions, and varying demands. This paper presents a comprehensive optimization formulation of the fleet scheduling problem, while also identifying the need for alternate solution approaches, since directly solving the resulting integer nonlinear programming problem is computationally prohibitive for daily fleet scheduling. Previous work has shown the effectiveness of using (graph) reinforcement learning (RL) approaches to train real-time executable policy models for fleet scheduling. However, such policies can often be brittle on out-of-distribution scenarios or edge cases. Moreover, training performance also deteriorates as the complexity (e.g., number of constraints) of the problem increases. To address these issues, this paper presents an imitation learning approach where the RL-based policy exploits expert demonstrations yielded by solving the exact optimization using a Genetic Algorithm. The policy model comprises Graph Neural Network (GNN) based encoders that embed the space of vertiports and aircraft, Transformer networks to encode demand, passenger fare, and transport cost profiles, and a Multi-head attention (MHA) based decoder. Expert demonstrations are used through the Generative Adversarial Imitation Learning (GAIL) algorithm. Interfaced with a UAM simulation environment involving 8 vertiports and 40 aircrafts, in terms of the daily profits earned reward, the new imitative approach achieves better mean performance and remarkable improvement in the case of unseen worst-case scenarios, compared to pure RL results.
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Graph Neural NetworkImitation LearningReinforcement Learning (RL)SchedulingMethods 이 논문이 사용한 방법론
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