A Multi-Agent DRL-Based Framework for Optimal Resource Allocation and Twin Migration in the Multi-Tier Vehicular Metaverse
Although multi-tier vehicular Metaverse promises to transform vehicles into essential nodes -- within an interconnected digital ecosystem -- using efficient resource allocation and seamless vehicular twin (VT) migration, this can hardly be achieved by the existing techniques operating in a highly dynamic vehicular environment, since they can hardly balance multi-objective optimization problems such as latency reduction, resource utilization, and user experience (UX). To address these challenges, we introduce a novel multi-tier resource allocation and VT migration framework that integrates Graph Convolutional Networks (GCNs), a hierarchical Stackelberg game-based incentive mechanism, and Multi-Agent Deep Reinforcement Learning (MADRL). The GCN-based model captures both spatial and temporal dependencies within the vehicular network; the Stackelberg game-based incentive mechanism fosters cooperation between vehicles and infrastructure; and the MADRL algorithm jointly optimizes resource allocation and VT migration in real time. By modeling this dynamic and multi-tier vehicular Metaverse as a Markov Decision Process (MDP), we develop a MADRL-based algorithm dubbed the Multi-Objective Multi-Agent Deep Deterministic Policy Gradient (MO-MADDPG), which can effectively balances the various conflicting objectives. Extensive simulations validate the effectiveness of this algorithm that is demonstrated to enhance scalability, reliability, and efficiency while considerably improving latency, resource utilization, migration cost, and overall UX by 12.8%, 9.7%, 14.2%, and 16.1%, respectively.
Code (0)
등록된 구현이 없습니다.
Tasks
Deep Reinforcement LearningSimilar Papers 제목 키워드 기반
Resource allocation under uncertainty: an algebraic and qualitative treatment
We use an algebraic viewpoint, namely a matrix framework to deal with the problem of resource allocation under uncertainty in the context of a qualitative approach. Our basic qualitative data are a plausibility relation …
RelationHuman-Centric Resource Allocation for the Metaverse With Multiaccess Edge Computing
Multi-access edge computing (MEC) is a promising solution to the computation-intensive, low-latency rendering tasks of the metaverse. However, how to optimally allocate limited communication and computation resources at …
Edge-computingFast-Convergent Dynamics for Distributed Allocation of Resources Over Switching Sparse Networks with Quantized Communication Links
This paper proposes networked dynamics to solve resource allocation problems over time-varying multi-agent networks. The state of each agent represents the amount of used resources (or produced utilities) while the total…
Edge-computingA Coordinated MDP Approach to Multi-Agent Planning for Resource Allocation, with Applications to Healthcare
This paper considers a novel approach to scalable multiagent resource allocation in dynamic settings. We propose an approximate solution in which each resource consumer is represented by an independent MDP-based agent th…
Task Allocation for Multi-agent Systems via Unequal-dimensional Optimal Transport
We consider a probabilistic model for large-scale task allocation problems for multi-agent systems, aiming to determine an optimal deployment strategy that minimizes the overall transport cost. Specifically, we assign tr…