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A Regularized Opponent Model with Maximum Entropy Objective

2019-05-17 · Zheng Tian, Ying Wen, Zhichen Gong, Faiz Punakkath, Shihao Zou, Jun Wang

In a single-agent setting, reinforcement learning (RL) tasks can be cast into an inference problem by introducing a binary random variable o, which stands for the "optimality". In this paper, we redefine the binary random variable o in multi-agent setting and formalize multi-agent reinforcement learning (MARL) as probabilistic inference. We derive a variational lower bound of the likelihood of achieving the optimality and name it as Regularized Opponent Model with Maximum Entropy Objective (ROMMEO). From ROMMEO, we present a novel perspective on opponent modeling and show how it can improve the performance of training agents theoretically and empirically in cooperative games. To optimize ROMMEO, we first introduce a tabular Q-iteration method ROMMEO-Q with proof of convergence. We extend the exact algorithm to complex environments by proposing an approximate version, ROMMEO-AC. We evaluate these two algorithms on the challenging iterated matrix game and differential game respectively and show that they can outperform strong MARL baselines.

📄 PDF Abstract BibTeX arXiv:1905.08087

Code (1)

rommeoijcai2019/rommeo 공식 구현 tf

Tasks

modelMulti-agent Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)

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