paper-with-me

Papers

Accelerating lifelong reinforcement learning via reshaping rewards

2021-10-17 · IEEE International Conference on Systems, Man, and Cybernetics (SMC) 2021 10 · Kun Chu, Xianchao Zhu, William Zhu

The reinforcement learning (RL) problem is typically formalized as the Markov Decision Process (MDP), where an agent interacts with the environment to maximize the long-term expected reward. As an important branch of RL, Lifelong RL requires the agent to consecutively solve a series of tasks modeled as MDPs, each of which is drawn from some distribution. A crucial issue in Lifelong RL is how best to utilize the knowledge from the previous tasks for improving the performance in the current task. As a pioneering work in this field, MaxQInit takes the maximum over action-values learned from previous tasks’ environmental rewards as the initial action-value of the current task. In this way, MaxQInit improves the initial performance in the current task and reduces the sample complexity of learning. However, the rewards obtained in the learning process are usually delayed and sparse, dramatically decreasing the learning efficiency. In this paper, we propose a new method, Shaping Rewards for Lifelong RL (SR-LLRL), to speed up the lifelong learning process by shaping timely and informative rewards for each task. Critically, we construct the Lifetime Reward Shaping (LRS) function based on the knowledge of optimal trajectories collected in previous tasks, providing additional reward information for the current task. Compared with MaxQInit, our method exhibits higher learning efficiency and superior performance in Lifelong RL experiments.

📄 PDF Abstract BibTeX

Code (1)

Kchu/LifelongRL 공식 구현

Tasks

Lifelong learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

SPEED The monocular depth estimation (MDE) is the task of estimating depth from a single frame. This information is an essential knowledge in many computer vision tasks such as scene…

Similar Papers 제목 키워드 기반

ELEMENT: Episodic and Lifelong Exploration via Maximum Entropy

2024-12-05 · Hongming Li, Shujian Yu, Bin Liu, Jose C. Principe

This paper proposes \emph{Episodic and Lifelong Exploration via Maximum ENTropy} (ELEMENT), a novel, multiscale, intrinsically motivated reinforcement learning (RL) framework that is able to explore environments without …

reinforcement-learningReinforcement LearningReinforcement Learning (RL)

Reactive Exploration to Cope with Non-Stationarity in Lifelong Reinforcement Learning

2022-07-12 · Christian Steinparz, Thomas Schmied, Fabian Paischer, Marius-Constantin Dinu 외

In lifelong learning, an agent learns throughout its entire life without resets, in a constantly changing environment, as we humans do. Consequently, lifelong learning comes with a plethora of research problems such as c…

Lifelong learningPolicy Gradient MethodsQ-Learningreinforcement-learning+1

AllDayNav: Lifelong Navigation via Real-World Reinforcement Learning

2026-06-09 · Hang Yin, Yinan Liang, Jiazhao Zhang, Jiahang Liu 외 arxiv

Lifelong embodied navigation in dynamic environments requires robots to form persistent scene understanding from fragmentary observations, which remains difficult for existing methods that rely on explicit maps or scene …

Reinforcement LearningScene Understanding

Reset-Free Lifelong Learning with Skill-Space Planning

2020-12-07 · ICLR 2021 1 · Kevin Lu, Aditya Grover, Pieter Abbeel, Igor Mordatch

The objective of lifelong reinforcement learning (RL) is to optimize agents which can continuously adapt and interact in changing environments. However, current RL approaches fail drastically when environments are non-st…

Lifelong learningMuJoCoReinforcement Learning (RL)

Provably Efficient Lifelong Reinforcement Learning with Linear Function Approximation

2022-06-01 · Sanae Amani, Lin F. Yang, Ching-An Cheng

We study lifelong reinforcement learning (RL) in a regret minimization setting of linear contextual Markov decision process (MDP), where the agent needs to learn a multi-task policy while solving a streaming sequence of …

4kLifelong learningreinforcement-learningReinforcement Learning+1