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Acoustic Scene Classification Using Bilinear Pooling on Time-liked and Frequency-liked Convolution Neural Network

2020-02-14 · Xing Yong Kek, Cheng Siong Chin, Ye Li

The current methodology in tackling Acoustic Scene Classification (ASC) task can be described in two steps, preprocessing of the audio waveform into log-mel spectrogram and then using it as the input representation for Convolutional Neural Network (CNN). This paradigm shift occurs after DCASE 2016 where this framework model achieves the state-of-the-art result in ASC tasks on the (ESC-50) dataset and achieved an accuracy of 64.5%, which constitute to 20.5% improvement over the baseline model, and DCASE 2016 dataset with an accuracy of 90.0% (development) and 86.2% (evaluation), which constitute a 6.4% and 9% improvements with respect to the baseline system. In this paper, we explored the use of harmonic and percussive source separation (HPSS) to split the audio into harmonic audio and percussive audio, which has received popularity in the field of music information retrieval (MIR). Although works have been done in using HPSS as input representation for CNN model in ASC task, this paper further investigate the possibility on leveraging the separated harmonic component and percussive component by curating 2 CNNs which tries to understand harmonic audio and percussive audio in their natural form, one specialized in extracting deep features in time biased domain and another specialized in extracting deep features in frequency biased domain, respectively. The deep features extracted from these 2 CNNs will then be combined using bilinear pooling. Hence, presenting a two-stream time and frequency CNN architecture approach in classifying acoustic scene. The model is being evaluated on DCASE 2019 sub task 1a dataset and scored an average of 65% on development dataset, Kaggle Leadership Private and Public board.

📄 PDF Abstract BibTeX arXiv:2002.07065

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Tasks

Acoustic Scene ClassificationGeneral ClassificationInformation RetrievalMusic Information RetrievalRetrievalScene Classification

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