paper-with-me

홈 › Papers

Adaptive Skeleton Graph Decoding

2024-02-19 · Shuowei Jin, Yongji Wu, Haizhong Zheng, Qingzhao Zhang, Matthew Lentz, Z. Morley Mao, Atul Prakash, Feng Qian, Danyang Zhuo

Large language models (LLMs) have seen significant adoption for natural language tasks, owing their success to massive numbers of model parameters (e.g., 70B+); however, LLM inference incurs significant computation and memory costs. Recent approaches propose parallel decoding strategies, such as Skeleton-of-Thought (SoT), to improve performance by breaking prompts down into sub-problems that can be decoded in parallel; however, they often suffer from reduced response quality. Our key insight is that we can request additional information, specifically dependencies and difficulty, when generating the sub-problems to improve both response quality and performance. In this paper, we propose Skeleton Graph Decoding (SGD), which uses dependencies exposed between sub-problems to support information forwarding between dependent sub-problems for improved quality while exposing parallelization opportunities for decoding independent sub-problems. Additionally, we leverage difficulty estimates for each sub-problem to select an appropriately-sized model, improving performance without significantly reducing quality. Compared to standard autoregressive generation and SoT, SGD achieves a 1.69x speedup while improving quality by up to 51%.

📄 PDF Abstract BibTeX arXiv:2402.12280

Code (0)

등록된 구현이 없습니다.

Methods 이 논문이 사용한 방법론

SGD Stochastic Gradient Descent is an iterative optimization technique that uses minibatches of data to form an expectation of the gradient, rather than the full gradient using…

Similar Papers 제목 키워드 기반

An adaptive closed-loop ECoG decoder for long-term and stable bimanual control of an exoskeleton by a tetraplegic

2022-01-25 · Alexandre Moly, Thomas Costecalde, Felix Martel, Christelle Larzabal 외

Brain-computer interfaces (BCIs) still face many challenges to step out of laboratories to be used in real-life applications. A key one persists in the high performance control of diverse effectors for complex tasks, usi…

Decoder

MSA-GCN: Exploiting Multi-Scale Temporal Dynamics With Adaptive Graph Convolution for Skeleton-Based Action Recognition

2024-12-19 · IEEE Access 2024 12 · Kowovi Comivi Alowonou, Ji-Hyeong Han

Graph convolutional networks (GCNs) have been widely used and have achieved remarkable results in skeleton-based action recognition. We note that existing GCN-based approaches rely on local context information of the ske…

Action RecognitionSkeleton Based Action Recognition

Two-Stream Adaptive Graph Convolutional Networks for Skeleton-Based Action Recognition

2018-05-20 · CVPR 2019 6 · Lei Shi, Yifan Zhang, Jian Cheng, Hanqing Lu

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the …

3D Action RecognitionAction Recognitiongraph constructionSkeleton Based Action Recognition+2

Condition-Adaptive Graph Convolution Learning for Skeleton-Based Gait Recognition

2023-08-13 · Xiaohu Huang, Xinggang Wang, Zhidianqiu Jin, Bo Yang 외

Graph convolutional networks have been widely applied in skeleton-based gait recognition. A key challenge in this task is to distinguish the individual walking styles of different subjects across various views. Existing …

Gait Recognition

Cross-Skeleton Interaction Graph Aggregation Network for Representation Learning of Mouse Social Behaviour

2022-08-07 · Feixiang Zhou, Xinyu Yang, Fang Chen, Long Chen 외

Automated social behaviour analysis of mice has become an increasingly popular research area in behavioural neuroscience. Recently, pose information (i.e., locations of keypoints or skeleton) has been used to interpret s…

Representation LearningSelf-Supervised Learning