paper-with-me

Papers

Aggregative games with bilevel structures: Distributed algorithms and convergence analysis

2024-12-18 · Kaihong Lu, Huanshui Zhang, Long Wang

In this paper, the problem of distributively seeking the equilibria of aggregative games with bilevel structures is studied. Different from the traditional aggregative games, here the aggregation is determined by the minimizer of a virtual leader's objective function in the inner level, which depends on the actions of the players in the outer level. Moreover, the global objective function of the virtual leader is formed by the sum of some local functions with two arguments, each of which is strongly convex with respect to the second argument. When making decisions, each player in the outer level only has access to a local part of the virtual leader's objective function. To handle this problem, first, we propose a second order gradient-based distributed algorithm, where the Hessian matrices associated with the objective functions of the leader are involved. By the algorithm, players update their actions while cooperatively minimizing the objective function of the virtual leader to estimate the aggregation by communicating with their neighbors via a connected graph. Under mild assumptions on the graph and cost functions, we prove that the actions of players asymptotically converge to the Nash equilibrium point. Then, for the case where the Hessian matrices associated with the objective functions of the virtual leader are not available, we propose a first order gradient-based distributed algorithm, where a distributed two-point estimate strategy is developed to estimate the gradients of players' cost functions in the outer level. Under the same conditions, we prove that the convergence errors of players' actions to the Nash equilibrium point are linear with respect to the estimate parameters. Finally, simulations are provided to demonstrate the effectiveness of our theoretical results.

📄 PDF Abstract BibTeX arXiv:2412.13776

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Tracking-based distributed equilibrium seeking for aggregative games

2022-10-26 · Guido Carnevale, Filippo Fabiani, Filiberto Fele, Kostas Margellos 외

We propose fully-distributed algorithms for Nash equilibrium seeking in aggregative games over networks. We first consider the case where local constraints are present and we design an algorithm combining, for each agent…

Distributed equilibrium seeking in aggregative games: linear convergence under singular perturbations lens

2025-05-27 · Guido Carnevale, Filippo Fabiani, Filiberto Fele, Kostas Margellos 외

We present a fully-distributed algorithm for Nash equilibrium seeking in aggregative games over networks. The proposed scheme endows each agent with a gradient-based scheme equipped with a tracking mechanism to locally r…

Local Aggregative Games

2017-12-01 · NeurIPS 2017 12 · Vikas Garg, Tommi Jaakkola

Aggregative games provide a rich abstraction to model strategic multi-agent interactions. We focus on learning local aggregative games, where the payoff of each player is a function of its own action and the aggregate be…

Compression-based Privacy Preservation for Distributed Nash Equilibrium Seeking in Aggregative Games

2024-05-06 · Wei Huo, Xiaomeng Chen, Kemi Ding, Subhrakanti Dey 외

This paper explores distributed aggregative games in multi-agent systems. Current methods for finding distributed Nash equilibrium require players to send original messages to their neighbors, leading to communication bu…

Quantization

A framework for receding-horizon control in infinite-horizon aggregative games

2022-07-01 · Filiberto Fele, Antonio De Paola, David Angeli, Goran Strbac

A novel modelling framework is proposed for the analysis of aggregative games on an infinite-time horizon, assuming that players are subject to heterogeneous periodic constraints. A new aggregative equilibrium notion is …