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An Adaptive Transition Framework for Game-Theoretic Based Takeover

2025-10-13 · Dikshant Shehmar, Matthew E. Taylor, Ehsan Hashemi arxiv

The transition of control from autonomous systems to human drivers is critical in automated driving systems, particularly due to the out-of-the-loop (OOTL) circumstances that reduce driver readiness and increase reaction times. Existing takeover strategies are based on fixed time-based transitions, which fail to account for real-time driver performance variations. This paper proposes an adaptive transition strategy that dynamically adjusts the control authority based on both the time and tracking ability of the driver trajectory. Shared control is modeled as a cooperative differential game, where control authority is modulated through time-varying objective functions instead of blending control torques directly. To ensure a more natural takeover, a driver-specific state-tracking matrix is introduced, allowing the transition to align with individual control preferences. Multiple transition strategies are evaluated using a cumulative trajectory error metric. Human-in-the-loop control scenarios of the standardized ISO lane change maneuvers demonstrate that adaptive transitions reduce trajectory deviations and driver control effort compared to conventional strategies. Experiments also confirm that continuously adjusting control authority based on real-time deviations enhances vehicle stability while reducing driver effort during takeover.

📄 PDF Abstract BibTeX arXiv:2510.10893

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