paper-with-me

Papers

Animating Through Warping: an Efficient Method for High-Quality Facial Expression Animation

2020-08-01 · Zili Yi, Qiang Tang, Vishnu Sanjay Ramiya Srinivasan, Zhan Xu

Advances in deep neural networks have considerably improved the art of animating a still image without operating in 3D domain. Whereas, prior arts can only animate small images (typically no larger than 512x512) due to memory limitations, difficulty of training and lack of high-resolution (HD) training datasets, which significantly reduce their potential for applications in movie production and interactive systems. Motivated by the idea that HD images can be generated by adding high-frequency residuals to low-resolution results produced by a neural network, we propose a novel framework known as Animating Through Warping (ATW) to enable efficient animation of HD images. Specifically, the proposed framework consists of two modules, a novel two-stage neural-network generator and a novel post-processing module known as Animating Through Warping (ATW). It only requires the generator to be trained on small images and can do inference on an image of any size. During inference, an HD input image is decomposed into a low-resolution component(128x128) and its corresponding high-frequency residuals. The generator predicts the low-resolution result as well as the motion field that warps the input face to the desired status (e.g., expressions categories or action units). Finally, the ResWarp module warps the residuals based on the motion field and adding the warped residuals to generates the final HD results from the naively up-sampled low-resolution results. Experiments show the effectiveness and efficiency of our method in generating high-resolution animations. Our proposed framework successfully animates a 4K facial image, which has never been achieved by prior neural models. In addition, our method generally guarantee the temporal coherency of the generated animations. Source codes will be made publicly available.

📄 PDF Abstract BibTeX arXiv:2008.00362

Code (0)

등록된 구현이 없습니다.

Tasks

4k

Similar Papers 제목 키워드 기반

GAST: Sequential Gaussian Avatars with Hierarchical Spatio-temporal Context

2024-11-25 · Wangze Xu, Yifan Zhan, Zhihang Zhong, Xiao Sun

3D human avatars, through the use of canonical radiance fields and per-frame observed warping, enable high-fidelity rendering and animating. However, existing methods, which rely on either spatial SMPL(-X) poses or tempo…

3DGS

Navigating Large-Pose Challenge for High-Fidelity Face Reenactment with Video Diffusion Model

2025-07-22 · Mingtao Guo, Guanyu Xing, Yanci Zhang, Yanli Liu arxiv

Face reenactment aims to generate realistic talking head videos by transferring motion from a driving video to a static source image while preserving the source identity. Although existing methods based on either implici…

G3FA: Geometry-guided GAN for Face Animation

2024-08-23 · Alireza Javanmardi, Alain Pagani, Didier Stricker

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkabl…

Face ReenactmentImage GenerationInverse Rendering

SPACE: Speech-driven Portrait Animation with Controllable Expression

2022-11-17 · ICCV 2023 1 · Siddharth Gururani, Arun Mallya, Ting-Chun Wang, Rafael Valle 외

Animating portraits using speech has received growing attention in recent years, with various creative and practical use cases. An ideal generated video should have good lip sync with the audio, natural facial expression…

Portrait Animation

Unsupervised Facial Expression Representation Learning with Contrastive Local Warping

2023-03-16 · Fanglei Xue, Yifan Sun, Yi Yang

This paper investigates unsupervised representation learning for facial expression analysis. We think Unsupervised Facial Expression Representation (UFER) deserves exploration and has the potential to address some key ch…

Contrastive LearningFacial Expression RecognitionImage RetrievalRepresentation Learning+2