paper-with-me

홈 › Papers

Assisted Sound Sample Generation with Musical Conditioning in Adversarial Auto-Encoders

2019-04-12 · Adrien Bitton, Philippe Esling, Antoine Caillon, Martin Fouilleul

Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including semantic controls that can be adapted to different sound libraries and specific tags. These generative variables should allow expressive modulations of target musical qualities and continuously mix into new styles. To this extent we train AEs on an orchestral database of individual note samples, along with their intrinsic attributes: note class, timbre domain and extended playing techniques. We condition the decoder for control over the rendered note attributes and use latent adversarial training for learning expressive style parameters that can ultimately be mixed. We evaluate both generative performances and latent representation. Our ablation study demonstrates the effectiveness of the musical conditioning mechanisms. The proposed model generates notes as magnitude spectrograms from any probabilistic latent code samples, with expressive control of orchestral timbres and playing styles. Its training data subsets can directly be visualized in the 3D latent representation. Waveform rendering can be done offline with GLA. In order to allow real-time interactions, we fine-tune the decoder with a pretrained MCNN and embed the full waveform generation pipeline in a plugin. Moreover the encoder could be used to process new input samples, after manipulating their latent attribute representation, the decoder can generate sample variations as an audio effect would. Our solution remains rather fast to train, it can directly be applied to other sound domains, including an user's libraries with custom sound tags that could be mapped to specific generative controls. As a result, it fosters creativity and intuitive audio style experimentations.

📄 PDF Abstract BibTeX arXiv:1904.06215

Code (3)

acids-ircam/Expressive_WAE_FADER 공식 구현
adrienchaton/Expressive_WAE_FADER 공식 구현
Mind23-2/MindCode-3/tree/main/MCNN mindspore

Tasks

AttributeAudio GenerationDecoder

Similar Papers 제목 키워드 기반

DrumGAN: Synthesis of Drum Sounds With Timbral Feature Conditioning Using Generative Adversarial Networks

2020-08-27 · J. Nistal, S. Lattner, G. Richard

Synthetic creation of drum sounds (e.g., in drum machines) is commonly performed using analog or digital synthesis, allowing a musician to sculpt the desired timbre modifying various parameters. Typically, such parameter…

Audio SynthesisGenerative Adversarial Network

Long-Term Rhythmic Video Soundtracker

2023-05-02 · Jiashuo Yu, Yaohui Wang, Xinyuan Chen, Xiao Sun 외

We consider the problem of generating musical soundtracks in sync with rhythmic visual cues. Most existing works rely on pre-defined music representations, leading to the incompetence of generative flexibility and comple…

CAESynth: Real-Time Timbre Interpolation and Pitch Control with Conditional Autoencoders

2021-11-09 · IEEE MLSP 2021 9 · Aaron Valero Puche, Sukhan Lee

In this paper, we present a novel audio synthesizer, CAESynth, based on a conditional autoencoder. CAESynth synthesizes timbre in real-time by interpolating the reference sounds in their shared latent feature space, whil…

Audio SynthesisMixed RealityPitch controlTimbre Interpolation

Real-valued parametric conditioning of an RNN for interactive sound synthesis

2018-05-28 · Lonce Wyse

A Recurrent Neural Network (RNN) for audio synthesis is trained by augmenting the audio input with information about signal characteristics such as pitch, amplitude, and instrument. The result after training is an audio …

Audio Synthesis

MIDI-RAE-JEPA: Hierarchical Representation Learning and Generation for Symbolic Music

2026-07-16 · Scott H. Hawley arxiv

Rich internal representations of musical structure are essential for music understanding tasks such as machine-assisted music co-writing, yet self-supervised approaches for symbolic music representation remain underexplo…

Representation LearningEmotion Classification