paper-with-me

홈 › Papers

Asymptotically Optimal Quantile Pure Exploration for Infinite-Armed Bandits

2023-09-21 · NeurIPS 2023 11

We study pure exploration with infinitely many bandit arms generated \iid from an unknown distribution. Our goal is to efficiently select a single high quality arm whose average reward is, with probability $1-\delta$, within $\varepsilon$ of being with the top $\eta$-fraction of arms; this is a natural adaptation of the classical PAC guarantee for infinite action sets. We consider both the fixed confidence and fixed budget settings, aiming respectively for optimal \emph{expected} and \emph{fixed} sample complexity. For fixed confidence, we give an algorithm with expected sample complexity $O\left(\frac{\log (1/\eta)\log (1/\delta)}{\eta\varepsilon^2}\right)$. This is optimal except for the $\log (1/\eta)$ factor, and the $\delta$-dependence closes a quadratic gap in the literature. For fixed budget, we show the asymptotically optimal sample complexity as $\delta\to 0$ is $c^{-1}\log(1/\delta)\big(\log\log(1/\delta)\big)^2$ to leading order; equivalently, the optimal failure probability with exactly $N$ samples decays as $\exp\big(-(1\pm o(1))\frac{cN}{\log^2 N}\big)$. The value of $c$ depends explicitly on the problem parameters (including the unknown arm distribution) through a certain Fisher information distance. Even the strictly super-linear dependence on $\log(1/\delta)$ was not known and resolves a question of Grossman-Moshkovitz (FOCS 2015).

📄 PDF Abstract BibTeX

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Asymptotically Optimal Pure Exploration for Infinite-Armed Bandits

2023-06-03 · Xiao-Yue Gong, Mark Sellke

We study pure exploration with infinitely many bandit arms generated i.i.d. from an unknown distribution. Our goal is to efficiently select a single high quality arm whose average reward is, with probability $1-\delta$, …

Gamification of Pure Exploration for Linear Bandits

2020-07-02 · ICML 2020 1 · Rémy Degenne, Pierre Ménard, Xuedong Shang, Michal Valko

We investigate an active pure-exploration setting, that includes best-arm identification, in the context of linear stochastic bandits. While asymptotically optimal algorithms exist for standard multi-arm bandits, the exi…

Experimental Design

Near Optimal Pure Exploration in Logistic Bandits

2024-10-28 · Eduardo Ochoa Rivera, Ambuj Tewari

Bandit algorithms have garnered significant attention due to their practical applications in real-world scenarios. However, beyond simple settings such as multi-arm or linear bandits, optimal algorithms remain scarce. No…

Optimal Exploration is no harder than Thompson Sampling

2023-10-09 · Zhaoqi Li, Kevin Jamieson, Lalit Jain

Given a set of arms $\mathcal{Z}\subset \mathbb{R}^d$ and an unknown parameter vector $\theta_\ast\in\mathbb{R}^d$, the pure exploration linear bandit problem aims to return $\arg\max_{z\in \mathcal{Z}} z^{\top}\theta_{\…

Thompson Sampling

Optimal Top-$k$ Identification from Pairwise Comparisons

2026-07-09 · Motti Goldberger, Nils Rudi arxiv

We study the active learning problem of fixed-confidence top-$k$ identification from noisy pairwise comparisons. In this problem, an algorithm sequentially chooses pairs of items to compare, observes the outcomes, and st…

Active Learning