paper-with-me

Papers

Battlesnake Challenge: A Multi-agent Reinforcement Learning Playground with Human-in-the-loop

2020-07-20 · Jonathan Chung, Anna Luo, Xavier Raffin, Scott Perry

We present the Battlesnake Challenge, a framework for multi-agent reinforcement learning with Human-In-the-Loop Learning (HILL). It is developed upon Battlesnake, a multiplayer extension of the traditional Snake game in which 2 or more snakes compete for the final survival. The Battlesnake Challenge consists of an offline module for model training and an online module for live competitions. We develop a simulated game environment for the offline multi-agent model training and identify a set of baseline heuristics that can be instilled to improve learning. Our framework is agent-agnostic and heuristics-agnostic such that researchers can design their own algorithms, train their models, and demonstrate in the online Battlesnake competition. We validate the framework and baseline heuristics with our preliminary experiments. Our results show that agents with the proposed HILL methods consistently outperform agents without HILL. Besides, heuristics of reward manipulation had the best performance in the online competition. We open source our framework at https://github.com/awslabs/sagemaker-battlesnake-ai.

📄 PDF Abstract BibTeX arXiv:2007.10504

Code (1)

awslabs/sagemaker-battlesnake-ai 공식 구현 mxnet

Tasks

Multi-agent Reinforcement Learningreinforcement-learningReinforcement Learning (RL)

Similar Papers 제목 키워드 기반

MDP Playground: An Analysis and Debug Testbed for Reinforcement Learning

2019-09-17 · Raghu Rajan, Jessica Lizeth Borja Diaz, Suresh Guttikonda, Fabio Ferreira 외

We present MDP Playground, a testbed for Reinforcement Learning (RL) agents with dimensions of hardness that can be controlled independently to challenge agents in different ways and obtain varying degrees of hardness in…

MuJoCoOpenAI Gymreinforcement-learningReinforcement Learning+1

Unity RL Playground: A Versatile Reinforcement Learning Framework for Mobile Robots

2025-03-07 · Linqi Ye, Rankun Li, Xiaowen Hu, Jiayi Li 외

This paper introduces Unity RL Playground, an open-source reinforcement learning framework built on top of Unity ML-Agents. Unity RL Playground automates the process of training mobile robots to perform various locomotio…

Unity

MO-Playground: Massively Parallelized Multi-Objective Reinforcement Learning for Robotics

2026-03-10 · Neil Janwani, Ellen Novoseller, Vernon J. Lawhern, Maegan Tucker arxiv

Multi-objective reinforcement learning (MORL) is a powerful tool to learn Pareto-optimal policy families across conflicting objectives. However, unlike traditional RL algorithms, existing MORL algorithms do not effective…

Reinforcement Learning

Training Versatile Coding Agents in Synthetic Environments

2025-12-13 · Yiqi Zhu, Apurva Gandhi, Graham Neubig arxiv

Prior works on training software engineering agents have explored utilizing existing resources such as issues on GitHub repositories to construct software engineering tasks and corresponding test suites. These approaches…

Carle's Game: An Open-Ended Challenge in Exploratory Machine Creativity

2021-07-13 · Q. Tyrell Davis

This paper is both an introduction and an invitation. It is an introduction to CARLE, a Life-like cellular automata simulator and reinforcement learning environment. It is also an invitation to Carle's Game, a challenge …

Artificial LifeGPUMeta-Learningreinforcement-learning+2