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CEAA: A Cognitive Embodied Agents Architecture for Interactive Computing Systems

2026-08-10 · Aimilios Hadjiliasi, Louis Nisiotis hf

The development of embodied Intelligent Virtual Agents (IVAs) that have cognitive capabilities in real-time interactive virtual environments remains a challenge, even with today's advancements in technology. Existing architectures are often focused on either the implementation of low-level reactive control systems that are constrained by commercial game engines, or high-level representations of reasoning models that can be difficult to implement in virtual worlds. This paper builds on that notion and proposes a modular cognitive architecture for deploying embodied IVAs. This architecture builds on existing, pre-established frameworks such as the Sense-Think-Act paradigm and the Belief-Desire-Intention cognitive model, among others, and aims to provide a reusable implementation-oriented framework as a template for deploying IVA "brains" in interactive 3D computing systems. The proposed architecture contributes by providing a modular, implementation-oriented framework for the deployment of embodied, cognitive-capable IVAs and bridges the gap between high-level agent reasoning models with real-time embodied execution, for scalable, adaptive, and explainable agents in complex interactive virtual environments.

📄 PDF Abstract BibTeX arXiv:2608.09848

Code (3)

BaiShuanghao/my_arXiv_daily ★ 209
InsomaniacElf/sg-tamil-tts-resources- ★ 1
Tavish9/awesome-daily-AI-arxiv ★ 113

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