paper-with-me

홈 › Papers

Chess AI: Competing Paradigms for Machine Intelligence

2021-09-23 · Shiva Maharaj, Nick Polson, Alex Turk

Endgame studies have long served as a tool for testing human creativity and intelligence. We find that they can serve as a tool for testing machine ability as well. Two of the leading chess engines, Stockfish and Leela Chess Zero (LCZero), employ significantly different methods during play. We use Plaskett's Puzzle, a famous endgame study from the late 1970s, to compare the two engines. Our experiments show that Stockfish outperforms LCZero on the puzzle. We examine the algorithmic differences between the engines and use our observations as a basis for carefully interpreting the test results. Drawing inspiration from how humans solve chess problems, we ask whether machines can possess a form of imagination. On the theoretical side, we describe how Bellman's equation may be applied to optimize the probability of winning. To conclude, we discuss the implications of our work on artificial intelligence (AI) and artificial general intelligence (AGI), suggesting possible avenues for future research.

📄 PDF Abstract BibTeX arXiv:2109.11602

Code (0)

등록된 구현이 없습니다.

Methods 이 논문이 사용한 방법론

Test 설명 없음

Similar Papers 제목 키워드 기반

Human and Machine Intelligence in n-Person Games with Partial Knowledge: Theory and Computation

2023-02-27 · Mehmet S. Ismail

In this paper, I formalize intelligence measurement in games by introducing mechanisms that assign a real number -- interpreted as an intelligence score -- to each player in a game. This score quantifies the ex-post stra…

Decision MakingGame of Chess

Chessformer: A Unified Architecture for Chess Modeling

2026-05-18 · Daniel Monroe, George Eilender, Philip Chalmers, Zhenwei Tang 외 arxiv

Chess has long served as a canonical testbed for artificial intelligence, but modeling approaches for its central tasks have diverged. Maximizing playing strength, predicting human play, and enabling interpretability are…

Aspect-based Sentiment Evaluation of Chess Moves (ASSESS): an NLP-based Method for Evaluating Chess Strategies from Textbooks

2024-05-10 · Haifa Alrdahi, Riza Batista-Navarro

The chess domain is well-suited for creating an artificial intelligence (AI) system that mimics real-world challenges, including decision-making. Throughout the years, minimal attention has been paid to investigating ins…

Aspect-Based Sentiment AnalysisAspect-Based Sentiment Analysis (ABSA)Decision MakingSentiment Analysis+1

Chess as a Testing Grounds for the Oracle Approach to AI Safety

2020-10-06 · James D. Miller, Roman Yampolskiy, Olle Haggstrom, Stuart Armstrong

To reduce the danger of powerful super-intelligent AIs, we might make the first such AIs oracles that can only send and receive messages. This paper proposes a possibly practical means of using machine learning to create…

BIG-bench Machine Learning

The Digital Synaptic Neural Substrate: A New Approach to Computational Creativity

2015-07-25 · Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec 외

We introduce a new artificial intelligence (AI) approach called, the 'Digital Synaptic Neural Substrate' (DSNS). It uses selected attributes from objects in various domains (e.g. chess problems, classical music, renowned…

Open-Ended Question Answering