paper-with-me

Papers

Co-Creative Level Design via Machine Learning

2018-09-25 · Matthew Guzdial, Nicholas Liao, Mark Riedl

Procedural Level Generation via Machine Learning (PLGML), the study of generating game levels with machine learning, has received a large amount of recent academic attention. For certain measures these approaches have shown success at replicating the quality of existing game levels. However, it is unclear the extent to which they might benefit human designers. In this paper we present a framework for co-creative level design with a PLGML agent. In support of this framework we present results from a user study and results from a comparative study of PLGML approaches.

📄 PDF Abstract BibTeX arXiv:1809.09420

Code (0)

등록된 구현이 없습니다.

Tasks

BIG-bench Machine Learning

Similar Papers 제목 키워드 기반

Towards Game Design via Creative Machine Learning (GDCML)

2020-07-25 · Anurag Sarkar, Seth Cooper

In recent years, machine learning (ML) systems have been increasingly applied for performing creative tasks. Such creative ML approaches have seen wide use in the domains of visual art and music for applications such as …

BIG-bench Machine LearningGame DesignMusic GenerationStyle Transfer

Machine learning based co-creative design framework

2020-01-23 · Brian Quanz, Wei Sun, Ajay Deshpande, Dhruv Shah 외

We propose a flexible, co-creative framework bringing together multiple machine learning techniques to assist human users to efficiently produce effective creative designs. We demonstrate its potential with a perfume bot…

BIG-bench Machine Learning

Intelligent Parsing: An Automated Parsing Framework for Extracting Design Semantics from E-commerce Creatives

2023-12-28 · Guandong Li, Xian Yang

In the industrial e-commerce landscape, creative designs such as banners and posters are ubiquitous. Extracting structured semantic information from creative e-commerce design materials (manuscripts crafted by designers)…

Material Recognition

CPT: Controllable and Editable Design Variations with Language Models

2026-04-06 · Karthik Suresh, Amine Ben Khalifa, Li Zhang, Wei-ting Hsu 외 arxiv

Designing visually diverse and high-quality designs remains a manual, time-consuming process, limiting scalability and personalization in creative workflows. We present a system for generating editable design variations …

An Interaction Framework for Studying Co-Creative AI

2019-03-22 · Matthew Guzdial, Mark Riedl

Machine learning has been applied to a number of creative, design-oriented tasks. However, it remains unclear how to best empower human users with these machine learning approaches, particularly those users without techn…

BIG-bench Machine Learning