paper-with-me

Papers

CoDraw: Collaborative Drawing as a Testbed for Grounded Goal-driven Communication

2017-12-15 · ACL 2019 7 · Jin-Hwa Kim, Nikita Kitaev, Xinlei Chen, Marcus Rohrbach, Byoung-Tak Zhang, Yuandong Tian, Dhruv Batra, Devi Parikh

In this work, we propose a goal-driven collaborative task that combines language, perception, and action. Specifically, we develop a Collaborative image-Drawing game between two agents, called CoDraw. Our game is grounded in a virtual world that contains movable clip art objects. The game involves two players: a Teller and a Drawer. The Teller sees an abstract scene containing multiple clip art pieces in a semantically meaningful configuration, while the Drawer tries to reconstruct the scene on an empty canvas using available clip art pieces. The two players communicate with each other using natural language. We collect the CoDraw dataset of ~10K dialogs consisting of ~138K messages exchanged between human players. We define protocols and metrics to evaluate learned agents in this testbed, highlighting the need for a novel "crosstalk" evaluation condition which pairs agents trained independently on disjoint subsets of the training data. We present models for our task and benchmark them using both fully automated evaluation and by having them play the game live with humans.

📄 PDF Abstract BibTeX arXiv:1712.05558

Code (2)

facebookresearch/CoDraw 공식 구현
facebookresearch/codraw-models 공식 구현 pytorch

Tasks

Imitation Learning

Similar Papers 제목 키워드 기반

"Are you telling me to put glasses on the dog?'' Content-Grounded Annotation of Instruction Clarification Requests in the CoDraw Dataset

2023-06-04 · Brielen Madureira, David Schlangen

Instruction Clarification Requests are a mechanism to solve communication problems, which is very functional in instruction-following interactions. Recent work has argued that the CoDraw dataset is a valuable source of n…

Instruction Following

Instruction Clarification Requests in Multimodal Collaborative Dialogue Games: Tasks, and an Analysis of the CoDraw Dataset

2023-02-28 · Brielen Madureira, David Schlangen

In visual instruction-following dialogue games, players can engage in repair mechanisms in face of an ambiguous or underspecified instruction that cannot be fully mapped to actions in the world. In this work, we annotate…

Instruction Followingvisual instruction following

Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021

2022-05-05 · Julia Kiseleva, Ziming Li, Mohammad Aliannejadi, Shrestha Mohanty 외

Human intelligence has the remarkable ability to quickly adapt to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new tasks either by imitating the behavior of…

Rethinking Patient Education as Multi-turn Multi-modal Interaction

2026-04-16 · Zonghai Yao, Zhipeng Tang, Chengtao Lin, Xiong Luo 외 arxiv

Most medical multimodal benchmarks focus on static tasks such as image question answering, report generation, and plain-language rewriting. Patient education is more demanding: systems must identify relevant evidence acr…

Question AnsweringVisual Grounding

coDrawAgents: A Multi-Agent Dialogue Framework for Compositional Image Generation

2026-03-13 · Chunhan Li, Qifeng Wu, Jia-Hui Pan, Ka-Hei Hui 외 arxiv

Text-to-image generation has advanced rapidly, but existing models still struggle with faithfully composing multiple objects and preserving their attributes in complex scenes. We propose coDrawAgents, an interactive mult…

Text-to-Image Generation