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Computation Offloading for Multi-server Multi-access Edge Vehicular Networks: A DDQN-based Method

2024-02-21 · Siyu Wang, Bo Yang, Zhiwen Yu, Xuelin Cao, Yan Zhang, Chau Yuen

In this paper, we investigate a multi-user offloading problem in the overlapping domain of a multi-server mobile edge computing system. We divide the original problem into two stages: the offloading decision making stage and the request scheduling stage. To prevent the terminal from going out of service area during offloading, we consider the mobility parameter of the terminal according to the human behaviour model when making the offloading decision, and then introduce a server evaluation mechanism based on both the mobility parameter and the server load to select the optimal offloading server. In order to fully utilise the server resources, we design a double deep Q-network (DDQN)-based reward evaluation algorithm that considers the priority of tasks when scheduling offload requests. Finally, numerical simulations are conducted to verify that our proposed method outperforms traditional mathematical computation methods as well as the DQN algorithm.

📄 PDF Abstract BibTeX arXiv:2404.07215

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Decision MakingEdge-computingScheduling

Methods 이 논문이 사용한 방법론

Golden Queue Managers 설명 없음
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Q-Learning Q-Learning is an off-policy temporal difference control algorithm: $$Q\left(S\_{t}, A\_{t}\right) \leftarrow Q\left(S\_{t}, A\_{t}\right) + \alpha\left[R_{t+1} +…
DQN A DQN, or Deep Q-Network, approximates a state-value function in a Q-Learning framework with a neural network. In the Atari…

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