paper-with-me

홈 › Papers

Computing Ex Ante Equilibrium in Heterogeneous Zero-Sum Team Games

2024-10-02 · Naming Liu, Mingzhi Wang, Xihuai Wang, Weinan Zhang, Yaodong Yang, Youzhi Zhang, Bo An, Ying Wen

The ex ante equilibrium for two-team zero-sum games, where agents within each team collaborate to compete against the opposing team, is known to be the best a team can do for coordination. Many existing works on ex ante equilibrium solutions are aiming to extend the scope of ex ante equilibrium solving to large-scale team games based on Policy Space Response Oracle (PSRO). However, the joint team policy space constructed by the most prominent method, Team PSRO, cannot cover the entire team policy space in heterogeneous team games where teammates play distinct roles. Such insufficient policy expressiveness causes Team PSRO to be trapped into a sub-optimal ex ante equilibrium with significantly higher exploitability and never converges to the global ex ante equilibrium. To find the global ex ante equilibrium without introducing additional computational complexity, we first parameterize heterogeneous policies for teammates, and we prove that optimizing the heterogeneous teammates' policies sequentially can guarantee a monotonic improvement in team rewards. We further propose Heterogeneous-PSRO (H-PSRO), a novel framework for heterogeneous team games, which integrates the sequential correlation mechanism into the PSRO framework and serves as the first PSRO framework for heterogeneous team games. We prove that H-PSRO achieves lower exploitability than Team PSRO in heterogeneous team games. Empirically, H-PSRO achieves convergence in matrix heterogeneous games that are unsolvable by non-heterogeneous baselines. Further experiments reveal that H-PSRO outperforms non-heterogeneous baselines in both heterogeneous team games and homogeneous settings.

📄 PDF Abstract BibTeX arXiv:2410.01575

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Converging to Team-Maxmin Equilibria in Zero-Sum Multiplayer Games

2020-01-01 · ICML 2020 1 · Youzhi Zhang, Bo An

Efficiently computing equilibria for multiplayer games is still an open challenge in computational game theory. This paper focuses on computing Team-Maxmin Equilibria (TMEs), which is an important solution concept for ze…

Ex ante coordination and collusion in zero-sum multi-player extensive-form games

2018-12-01 · NeurIPS 2018 12 · Gabriele Farina, Andrea Celli, Nicola Gatti, Tuomas Sandholm

Recent milestones in equilibrium computation, such as the success of Libratus, show that it is possible to compute strong solutions to two-player zero-sum games in theory and practice. This is not the case for games with…

Form

Teamwork makes von Neumann work:Min-Max Optimization in Two-Team Zero-Sum Games

2021-09-29 · Fivos Kalogiannis, Ioannis Panageas, Emmanouil-Vasileios Vlatakis-Gkaragkounis

Motivated by recent advances in both theoretical and applied aspects of multiplayer games, spanning from e-sports to multi-agent generative adversarial networks, we focus on min-max optimization in team zero-sum games. I…

Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibria

2021-05-27 · Gabriele Farina, Christian Kroer, Tuomas Sandholm

We study the application of iterative first-order methods to the problem of computing equilibria of large-scale two-player extensive-form games. First-order methods must typically be instantiated with a regularizer that …

Form

Towards convergence to Nash equilibria in two-team zero-sum games

2021-11-07 · Fivos Kalogiannis, Ioannis Panageas, Emmanouil-Vasileios Vlatakis-Gkaragkounis

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization …

Vocal Bursts Valence Prediction