paper-with-me

Papers

Congruences and Concurrent Lines in Multi-View Geometry

2016-08-21 · Jean Ponce, Bernd Sturmfels, Matthew Trager

We present a new framework for multi-view geometry in computer vision. A camera is a mapping between $\mathbb{P}^3$ and a line congruence. This model, which ignores image planes and measurements, is a natural abstraction of traditional pinhole cameras. It includes two-slit cameras, pushbroom cameras, catadioptric cameras, and many more. We study the concurrent lines variety, which consists of $n$-tuples of lines in $\mathbb{P}^3$ that intersect at a point. Combining its equations with those of various congruences, we derive constraints for corresponding images in multiple views. We also study photographic cameras which use image measurements and are modeled as rational maps from $\mathbb{P}^3$ to $\mathbb{P}^2$ or $\mathbb{P}^1\times \mathbb{P}^1$.

📄 PDF Abstract BibTeX arXiv:1608.05924

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Cross-lingual Incongruences in the Annotation of Coreference

2019-06-01 · WS 2019 6 · Ekaterina Lapshinova-Koltunski, Sharid Lo{\'a}iciga, Christian Hardmeier, Pauline Krielke

In the present paper, we deal with incongruences in English-German multilingual coreference annotation and present automated methods to discover them. More specifically, we automatically detect full coreference chains in…

coreference-resolutionCoreference ResolutionTranslation

Congruence-based Learning of Probabilistic Deterministic Finite Automata

2024-12-12 · Matías Carrasco, Franz Mayr, Sergio Yovine

This work studies the question of learning probabilistic deterministic automata from language models. For this purpose, it focuses on analyzing the relations defined on algebraic structures over strings by equivalences a…

Active LearningLanguage ModelingLanguage Modelling

Audiovisual angle and voice incongruence do not affect audiovisual verbal short-term memory in virtual reality

2024-10-30 · Cosima A. Ermert, Manuj Yadav, Jonathan Ehret, Chinthusa Mohanathasan 외

Virtual reality (VR) environments are frequently used in auditory and cognitive research to imitate real-life scenarios, presumably enhancing state-of-the-art approaches with traditional computer screens. However, the ef…

4RC: 4D Reconstruction via Conditional Querying Anytime and Anywhere

2026-02-10 · Yihang Luo, Shangchen Zhou, Yushi Lan, Xingang Pan 외 arxiv

We present 4RC, a unified feed-forward framework for 4D reconstruction from monocular videos. Unlike existing approaches that typically decouple motion from geometry or produce limited 4D attributes such as sparse trajec…

DeGuNet: Depth-Guided Ultra-Compact Backbones for Efficient LiDAR-Camera 3D Detection

2026-07-14 · Haifa Zhang, Yijing Wang, Peixi Peng, Zhiqiang Zuo arxiv

In autonomous driving perception, the fusion of LiDAR and camera modalities has become the dominant paradigm for 3D object detection. However, current multi-modal frameworks heavily rely on massive visual backbones pretr…

Representation Learning3D Object DetectionAutonomous Driving