paper-with-me

홈 › Papers

Constructing Stronger and Faster Baselines for Skeleton-based Action Recognition

2021-06-29 · Yi-Fan Song, Zhang Zhang, Caifeng Shan, Liang Wang

One essential problem in skeleton-based action recognition is how to extract discriminative features over all skeleton joints. However, the complexity of the recent State-Of-The-Art (SOTA) models for this task tends to be exceedingly sophisticated and over-parameterized. The low efficiency in model training and inference has increased the validation costs of model architectures in large-scale datasets. To address the above issue, recent advanced separable convolutional layers are embedded into an early fused Multiple Input Branches (MIB) network, constructing an efficient Graph Convolutional Network (GCN) baseline for skeleton-based action recognition. In addition, based on such the baseline, we design a compound scaling strategy to expand the model's width and depth synchronously, and eventually obtain a family of efficient GCN baselines with high accuracies and small amounts of trainable parameters, termed EfficientGCN-Bx, where "x" denotes the scaling coefficient. On two large-scale datasets, i.e., NTU RGB+D 60 and 120, the proposed EfficientGCN-B4 baseline outperforms other SOTA methods, e.g., achieving 91.7% accuracy on the cross-subject benchmark of NTU 60 dataset, while being 3.15x smaller and 3.21x faster than MS-G3D, which is one of the best SOTA methods. The source code in PyTorch version and the pretrained models are available at https://github.com/yfsong0709/EfficientGCNv1.

📄 PDF Abstract BibTeX arXiv:2106.15125

Code (4)

yfsong0709/EfficientGCNv1 공식 구현
Wuxiao85/paddle_EfficientGCNv paddle
small-whirlwind/EfficientGCN_paddle paddle
yfsong0709/ResGCNv1 pytorch

Tasks

Action RecognitionSkeleton Based Action Recognition

Methods 이 논문이 사용한 방법론

GCN A Graph Convolutional Network, or GCN, is an approach for semi-supervised learning on graph-structured data. It is based on an efficient variant of [convolutional neural…

Similar Papers 제목 키워드 기반

Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition

2020-10-20 · Yi-Fan Song, Zhang Zhang, Caifeng Shan, Liang Wang

One essential problem in skeleton-based action recognition is how to extract discriminative features over all skeleton joints. However, the complexity of the State-Of-The-Art (SOTA) models of this task tends to be exceed…

Action RecognitionSkeleton Based Action Recognition

Exploring Adaptive Masked Reconstruction for Self-Supervised Skeleton-Based Action Recognition

2026-06-09 · Shengkai Sun, Zhiyong Cheng, Zefan Zhang, Jianfeng Dong 외 arxiv

Recently, masked skeleton reconstruction models have emerged as strong action representation learners, driving significant progress in self-supervised skeleton-based action recognition. However, existing state-of-the-art…

Action Recognition

Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition

2018-01-23 · Sijie Yan, Yuanjun Xiong, Dahua Lin

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limite…

3D Human Pose EstimationAction RecognitionMultimodal Activity RecognitionSkeleton Based Action Recognition+1

High-Performance Inference Graph Convolutional Networks for Skeleton-Based Action Recognition

2023-05-30 · Junyi Wang, Ziao Li, Bangli Liu, Haibin Cai 외

Recently, the significant achievements have been made in skeleton-based human action recognition with the emergence of graph convolutional networks (GCNs). However, the state-of-the-art (SOTA) models used for this task f…

Action RecognitionSkeleton Based Action RecognitionTemporal Action Localization

Make Skeleton-based Action Recognition Model Smaller, Faster and Better

2019-07-23 · arXiv 2019 7 · Fan Yang, Sakriani Sakti, Yang Wu, Satoshi Nakamura

Although skeleton-based action recognition has achieved great success in recent years, most of the existing methods may suffer from a large model size and slow execution speed. To alleviate this issue, we analyze skeleto…

Action RecognitionCPUGPUHand Gesture Recognition+1