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Deep Reinforcement Learning Aided Packet-Routing For Aeronautical Ad-Hoc Networks Formed by Passenger Planes

2021-10-28 · Dong Liu, Jingjing Cui, Jiankang Zhang, Chenyang Yang, Lajos Hanzo

Data packet routing in aeronautical ad-hoc networks (AANETs) is challenging due to their high-dynamic topology. In this paper, we invoke deep reinforcement learning for routing in AANETs aiming at minimizing the end-to-end (E2E) delay. Specifically, a deep Q-network (DQN) is conceived for capturing the relationship between the optimal routing decision and the local geographic information observed by the forwarding node. The DQN is trained in an offline manner based on historical flight data and then stored by each airplane for assisting their routing decisions during flight. To boost the learning efficiency and the online adaptability of the proposed DQN-routing, we further exploit the knowledge concerning the system's dynamics by using a deep value network (DVN) conceived with a feedback mechanism. Our simulation results show that both DQN-routing and DVN-routing achieve lower E2E delay than the benchmark protocol, and DVN-routing performs similarly to the optimal routing that relies on perfect global information.

📄 PDF Abstract BibTeX arXiv:2110.15146

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Tasks

Deep Reinforcement Learning

Methods 이 논문이 사용한 방법론

Q-Learning Q-Learning is an off-policy temporal difference control algorithm: $$Q\left(S\_{t}, A\_{t}\right) \leftarrow Q\left(S\_{t}, A\_{t}\right) + \alpha\left[R_{t+1} +…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
DQN A DQN, or Deep Q-Network, approximates a state-value function in a Q-Learning framework with a neural network. In the Atari…

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