paper-with-me

Papers

DeepWrinkles: Accurate and Realistic Clothing Modeling

2018-08-10 · ECCV 2018 9 · Zorah Laehner, Daniel Cremers, Tony Tung

We present a novel method to generate accurate and realistic clothing deformation from real data capture. Previous methods for realistic cloth modeling mainly rely on intensive computation of physics-based simulation (with numerous heuristic parameters), while models reconstructed from visual observations typically suffer from lack of geometric details. Here, we propose an original framework consisting of two modules that work jointly to represent global shape deformation as well as surface details with high fidelity. Global shape deformations are recovered from a subspace model learned from 3D data of clothed people in motion, while high frequency details are added to normal maps created using a conditional Generative Adversarial Network whose architecture is designed to enforce realism and temporal consistency. This leads to unprecedented high-quality rendering of clothing deformation sequences, where fine wrinkles from (real) high resolution observations can be recovered. In addition, as the model is learned independently from body shape and pose, the framework is suitable for applications that require retargeting (e.g., body animation). Our experiments show original high quality results with a flexible model. We claim an entirely data-driven approach to realistic cloth wrinkle generation is possible.

📄 PDF Abstract BibTeX arXiv:1808.03417

Code (0)

등록된 구현이 없습니다.

Tasks

Generative Adversarial Network

Similar Papers 제목 키워드 기반

Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing

2022-06-30 · Donglai Xiang, Timur Bagautdinov, Tuur Stuyck, Fabian Prada 외

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation meth…

Garment Recovery with Shape and Deformation Priors

2023-11-17 · CVPR 2024 1 · Ren Li, Corentin Dumery, Benoît Guillard, Pascal Fua

While modeling people wearing tight-fitting clothing has made great strides in recent years, loose-fitting clothing remains a challenge. We propose a method that delivers realistic garment models from real-world images, …

Modeling Clothing as a Separate Layer for an Animatable Human Avatar

2021-06-28 · Donglai Xiang, Fabian Prada, Timur Bagautdinov, Weipeng Xu 외

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a metho…

Inverse Rendering

RealityAvatar: Towards Realistic Loose Clothing Modeling in Animatable 3D Gaussian Avatars

2025-04-02 · Yahui Li, Zhi Zeng, Liming Pang, GuiXuan Zhang 외

Modeling animatable human avatars from monocular or multi-view videos has been widely studied, with recent approaches leveraging neural radiance fields (NeRFs) or 3D Gaussian Splatting (3DGS) achieving impressive results…

3DGS

The Power of Points for Modeling Humans in Clothing

2021-09-02 · ICCV 2021 10 · Qianli Ma, Jinlong Yang, Siyu Tang, Michael J. Black

Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn …