paper-with-me

Papers

Design and Implementation of A Soccer Ball Detection System with Multiple Cameras

2023-01-31 · Lei LI, Tianfang Zhang, Zhongfeng Kang, Wenhan Zhang

The detection of small and medium-sized objects in three dimensions has always been a frontier exploration problem. This technology has a very wide application in sports analysis, games, virtual reality, human animation and other fields. The traditional three-dimensional small target detection technology has the disadvantages of high cost, low precision and inconvenience, so it is difficult to apply in practice. With the development of machine learning and deep learning, the technology of computer vision algorithms is becoming more mature. Creating an immersive media experience is considered to be a very important research work in sports. The main work is to explore and solve the problem of football detection under the multiple cameras, aiming at the research and implementation of the live broadcast system of football matches. Using multi cameras detects a target ball and determines its position in three dimension with the occlusion, motion, low illumination of the target object. This paper designed and implemented football detection system under multiple cameras for the detection and capture of targets in real-time matches. The main work mainly consists of three parts, football detector, single camera detection, and multi-cameras detection. The system used bundle adjustment to obtain the three-dimensional position of the target, and the GPU to accelerates data pre-processing and achieve accurate real-time capture of the target. By testing the system, it shows that the system can accurately detect and capture the moving targets in 3D. In addition, the solution in this paper is reusable for large-scale competitions, like basketball and soccer. The system framework can be well transplanted into other similar engineering project systems. It has been put into the market.

📄 PDF Abstract BibTeX arXiv:2302.00123

Code (0)

등록된 구현이 없습니다.

Tasks

GPUHuman AnimationPosition

Methods 이 논문이 사용한 방법론

((Reservation@Faqs))How do I cancel a reservation on Expedia? How do I cancel a reservation on Expedia? +1^888^829^0881° oR +1^888^829^0881 – Need to cancel your Expedia reservation quickly and without hassle? This step-by-step guide…
ReLU How Do I Communicate to Expedia? How Do I Communicate to Expedia? – Call ☎️ +1-(888) 829 (0881) or +1-805-330-4056 or +1-805-330-4056 for Live Support & Special Travel…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
1x1 Convolution A 1 x 1 Convolution is a convolution with some special properties in that it can be used for dimensionality reduction,…
Six Ways To Communicate To Someone At Expedia Via Phone And Email's. To communicate or get human at Expedia, the quickest option is typically to call their customer service at +1-888-829-0881 or +1(805) 330 (4056). You can also use the live chat…
Feedforward Network A Feedforward Network, or a Multilayer Perceptron (MLP), is a neural network with solely densely connected layers. This is the classic neural network architecture of the…
TTUR The Two Time-scale Update Rule (TTUR) is an update rule for generative adversarial networks trained with stochastic gradient descent. TTUR has an individual learning rate for…
Projection Discriminator A Projection Discriminator is a type of discriminator for generative adversarial networks. It is motivated by a probabilistic model in which the distribution of the…

Similar Papers 제목 키워드 기반

Detecting soccer balls with reduced neural networks: a comparison of multiple architectures under constrained hardware scenarios

2020-09-28 · Douglas De Rizzo Meneghetti, Thiago Pedro Donadon Homem, Jonas Henrique Renolfi de Oliveira, Isaac Jesus da Silva 외

Object detection techniques that achieve state-of-the-art detection accuracy employ convolutional neural networks, implemented to have optimal performance in graphics processing units. Some hardware systems, such as mobi…

Objectobject-detectionObject Detection

Utilizing Temporal Information in Deep Convolutional Network for Efficient Soccer Ball Detection and Tracking

2019-09-05 · Anna Kukleva, Mohammad Asif Khan, Hafez Farazi, Sven Behnke

Soccer ball detection is identified as one of the critical challenges in the RoboCup competition. It requires an efficient vision system capable of handling the task of detection with high precision and recall and provid…

DecoderGame of Football

Playing Soccer without Colors in the SPL: A Convolutional Neural Network Approach

2018-11-29 · Francisco Leiva, Nicolás Cruz, Ignacio Bugueño, Javier Ruiz-del-Solar

The goal of this paper is to propose a vision system for humanoid robotic soccer that does not use any color information. The main features of this system are: (i) real-time operation in the NAO robot, and (ii) the abili…

Setting a Baseline for long-shot real-time Player and Ball detection in Soccer Videos

2023-11-12 · Konstantinos Moutselos, Ilias Maglogiannis

Players and ball detection are among the first required steps on a football analytics platform. Until recently, the existing open datasets on which the evaluations of most models were based, were not sufficient. In this …

SoccerNet 2023 Tracking Challenge -- 3rd place MOT4MOT Team Technical Report

2023-08-31 · Gal Shitrit, Ishay Be'ery, Ido Yerhushalmy

The SoccerNet 2023 tracking challenge requires the detection and tracking of soccer players and the ball. In this work, we present our approach to tackle these tasks separately. We employ a state-of-the-art online multi-…

Multi-Object TrackingObject