DyMoDreamer: World Modeling with Dynamic Modulation
A critical bottleneck in deep reinforcement learning (DRL) is sample inefficiency, as training high-performance agents often demands extensive environmental interactions. Model-based reinforcement learning (MBRL) mitigates this by building world models that simulate environmental dynamics and generate synthetic experience, improving sample efficiency. However, conventional world models process observations holistically, failing to decouple dynamic objects and temporal features from static backgrounds. This approach is computationally inefficient, especially for visual tasks where dynamic objects significantly influence rewards and decision-making performance. To address this, we introduce DyMoDreamer, a novel MBRL algorithm that incorporates a dynamic modulation mechanism to improve the extraction of dynamic features and enrich the temporal information. DyMoDreamer employs differential observations derived from a novel inter-frame differencing mask, explicitly encoding object-level motion cues and temporal dynamics. Dynamic modulation is modeled as stochastic categorical distributions and integrated into a recurrent state-space model (RSSM), enhancing the model's focus on reward-relevant dynamics. Experiments demonstrate that DyMoDreamer sets a new state-of-the-art on the Atari $100$k benchmark with a $156.6$\% mean human-normalized score, establishes a new record of $832$ on the DeepMind Visual Control Suite, and gains a $9.5$\% performance improvement after $1$M steps on the Crafter benchmark. Our code is released at https://github.com/Ultraman-Tiga1/DyMoDreamer.
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