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Papers

ELF OpenGo: An Analysis and Open Reimplementation of AlphaZero

2019-02-12 · Yuandong Tian, Jerry Ma, Qucheng Gong, Shubho Sengupta, Zhuoyuan Chen, James Pinkerton, C. Lawrence Zitnick

The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep reinforcement learning's capabilities, achieving superhuman performance in the complex game of Go with progressively increasing autonomy. However, many obstacles remain in the understanding of and usability of these promising approaches by the research community. Toward elucidating unresolved mysteries and facilitating future research, we propose ELF OpenGo, an open-source reimplementation of the AlphaZero algorithm. ELF OpenGo is the first open-source Go AI to convincingly demonstrate superhuman performance with a perfect (20:0) record against global top professionals. We apply ELF OpenGo to conduct extensive ablation studies, and to identify and analyze numerous interesting phenomena in both the model training and in the gameplay inference procedures. Our code, models, selfplay datasets, and auxiliary data are publicly available at https://ai.facebook.com/tools/elf-opengo/.

📄 PDF Abstract BibTeX arXiv:1902.04522

Code (1)

pytorch/ELF 공식 구현 pytorch

Tasks

Game of Go

Methods 이 논문이 사용한 방법론

AlphaZero AlphaZero is a reinforcement learning agent for playing board games such as Go, chess, and shogi.

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