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Papers

Emergent Tool Use From Multi-Agent Autocurricula

2019-09-17 · ICLR 2020 1 · Bowen Baker, Ingmar Kanitscheider, Todor Markov, Yi Wu, Glenn Powell, Bob McGrew, Igor Mordatch

Through multi-agent competition, the simple objective of hide-and-seek, and standard reinforcement learning algorithms at scale, we find that agents create a self-supervised autocurriculum inducing multiple distinct rounds of emergent strategy, many of which require sophisticated tool use and coordination. We find clear evidence of six emergent phases in agent strategy in our environment, each of which creates a new pressure for the opposing team to adapt; for instance, agents learn to build multi-object shelters using moveable boxes which in turn leads to agents discovering that they can overcome obstacles using ramps. We further provide evidence that multi-agent competition may scale better with increasing environment complexity and leads to behavior that centers around far more human-relevant skills than other self-supervised reinforcement learning methods such as intrinsic motivation. Finally, we propose transfer and fine-tuning as a way to quantitatively evaluate targeted capabilities, and we compare hide-and-seek agents to both intrinsic motivation and random initialization baselines in a suite of domain-specific intelligence tests.

📄 PDF Abstract BibTeX arXiv:1909.07528

Code (3)

openai/multi-agent-emergence-environments 공식 구현
Stippler/cow-simulator pytorch
esparza83/esparza83-udacity_rl_project3 pytorch

Tasks

reinforcement-learningReinforcement LearningReinforcement Learning (RL)

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