Explaining Conditions for Reinforcement Learning Behaviors from Real and Imagined Data
The deployment of reinforcement learning (RL) in the real world comes with challenges in calibrating user trust and expectations. As a step toward developing RL systems that are able to communicate their competencies, we present a method of generating human-interpretable abstract behavior models that identify the experiential conditions leading to different task execution strategies and outcomes. Our approach consists of extracting experiential features from state representations, abstracting strategy descriptors from trajectories, and training an interpretable decision tree that identifies the conditions most predictive of different RL behaviors. We demonstrate our method on trajectory data generated from interactions with the environment and on imagined trajectory data that comes from a trained probabilistic world model in a model-based RL setting.
Code (0)
등록된 구현이 없습니다.
Tasks
reinforcement-learningReinforcement Learning (RL)Similar Papers 제목 키워드 기반
Dream to Control: Learning Behaviors by Latent Imagination
Learned world models summarize an agent's experience to facilitate learning complex behaviors. While learning world models from high-dimensional sensory inputs is becoming feasible through deep learning, there are many p…
Continuous Controlreinforcement-learningReinforcement LearningReinforcement Learning (RL)Imagination-Augmented Hierarchical Reinforcement Learning for Safe and Interactive Autonomous Driving in Urban Environments
Hierarchical reinforcement learning (HRL) incorporates temporal abstraction into reinforcement learning (RL) by explicitly taking advantage of hierarchical structure. Modern HRL typically designs a hierarchical agent com…
Autonomous DrivingHierarchical Reinforcement LearningReinforcement Learning (RL)Deep Latent Competition: Learning to Race Using Visual Control Policies in Latent Space
Learning competitive behaviors in multi-agent settings such as racing requires long-term reasoning about potential adversarial interactions. This paper presents Deep Latent Competition (DLC), a novel reinforcement learni…
Reinforcement Learning (RL)Increasing Data Efficiency of Driving Agent By World Model
Reinforcement learning algorithms for real-world autonomous driving must be able to handle complex, unknown dynamical systems. This requirement is han- dled well by model-free algorithm such as PPO. However, model-free a…
Autonomous Drivingreinforcement-learningReinforcement LearningReinforcement Learning (RL)Communication in Multi-Agent Reinforcement Learning: Intention Sharing
Communication is one of the core components for learning coordinated behavior in multi-agent systems. In this paper, we propose a new communication scheme named Intention Sharing (IS) for multi-agent reinforcement learn…
Multi-agent Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)