Eyes Will Shut: A Vision-Based Next GPS Location Prediction Model by Reinforcement Learning from Visual Map Feed Back
Next Location Prediction is a fundamental task in the study of human mobility, with wide-ranging applications in transportation planning, urban governance, and epidemic forecasting. In practice, when humans attempt to predict the next location in a trajectory, they often visualize the trajectory on a map and reason based on road connectivity and movement trends. However, the vast majority of existing next-location prediction models do not reason over maps \textbf{in the way that humans do}. Fortunately, the recent development of Vision-Language Models (VLMs) has demonstrated strong capabilities in visual perception and even visual reasoning. This opens up a new possibility: by rendering both the road network and trajectory onto an image and leveraging the reasoning abilities of VLMs, we can enable models to perform trajectory inference in a human-like manner. To explore this idea, we first propose a method called Vision-Guided Location Search (VGLS), which evaluates whether a general-purpose VLM is capable of trajectory-based reasoning without modifying any of its internal parameters. Based on insights from the VGLS results, we further propose our main approach: VLMLocPredictor, which is composed of two stages: In the first stage, we design two Supervised Fine-Tuning (SFT) tasks that help the VLM understand road network and trajectory structures and acquire basic reasoning ability on such visual inputs. In the second stage, we introduce Reinforcement Learning from Visual Map Feedback, enabling the model to self-improve its next-location prediction ability through interaction with the environment. Experiments conducted on datasets from four different cities show that our method achieves state-of-the-art (SOTA) performance and exhibits superior cross-city generalization compared to other LLM-based approaches.
Code (0)
등록된 구현이 없습니다.
Tasks
Reinforcement LearningVisual ReasoningSimilar Papers 제목 키워드 기반
Invisible Perturbations: Physical Adversarial Examples Exploiting the Rolling Shutter Effect
Physical adversarial examples for camera-based computer vision have so far been achieved through visible artifacts -- a sticker on a Stop sign, colorful borders around eyeglasses or a 3D printed object with a colorful te…
ObjectWeighted Sums of Random Kitchen Sinks: Replacing minimization with randomization in learning
Randomized neural networks are immortalized in this AI Koan: In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6. ``What are you doing?'' asked Minsky. ``I am training a randomly…
3D Camouflaging Object using RGB-D Sensors
This paper proposes a new optical camouflage system that uses RGB-D cameras, for acquiring point cloud of background scene, and tracking observers eyes. This system enables a user to conceal an object located behind a di…
ObjectThe Shutdown Problem: An AI Engineering Puzzle for Decision Theorists
I explain the shutdown problem: the problem of designing artificial agents that (1) shut down when a shutdown button is pressed, (2) don't try to prevent or cause the pressing of the shutdown button, and (3) otherwise pu…
Automated Estimation of Impact Time, Impact Location, and Shuttlecock Speed in Badminton Smashes Using Event Cameras
Quantifying impact phenomena in badminton smashes is important for evaluating both athletic performance and equipment; however, conventional measurement systems involve trade-offs between temporal resolution, data effici…