paper-with-me

홈 › Papers

Fast Local Neural Regression for Low-Cost, Path Traced Lambertian Global Illumination

2024-10-15 · Arturo Salmi, Szabolcs Cséfalvay, James Imber

Despite recent advances in hardware acceleration of ray tracing, real-time ray budgets remain stubbornly limited at a handful of samples per pixel (spp) on commodity hardware, placing the onus on denoising algorithms to achieve high visual quality for path traced global illumination. Neural network-based solutions give excellent result quality at the cost of increased execution time relative to hand-engineered methods, making them less suitable for deployment on resource-constrained systems. We therefore propose incorporating a neural network into a computationally-efficient local linear model-based denoiser, and demonstrate faithful single-frame reconstruction of global illumination for Lambertian scenes at very low sample counts (1spp) and for low computational cost. Other contributions include improving the quality and performance of local linear model-based denoising through a simplified mathematical treatment, and demonstration of the surprising usefulness of ambient occlusion as a guide channel. We also show how our technique is straightforwardly extensible to joint denoising and upsampling of path traced renders with reference to low-cost, rasterized guide channels.

📄 PDF Abstract BibTeX arXiv:2410.11625

Code (0)

등록된 구현이 없습니다.

Tasks

Denoising

Similar Papers 제목 키워드 기반

8DNA: 8D Neural Asset Light Transport by Distribution Learning

2026-04-28 · Liwen Wu, Haolin Lu, Bing Xu, Miloš Hašan 외 arxiv

High-fidelity 3D assets exhibit intriguing global illumination effects like subsurface scattering, glossy interreflections, and fine-scale fiber scatterings, which often involve long scattering paths that are expensive t…

Event-based Camera Simulation using Monte Carlo Path Tracing with Adaptive Denoising

2023-03-05 · Yuta Tsuji, Tatsuya Yatagawa, Hiroyuki Kubo, Shigeo Morishima

This paper presents an algorithm to obtain an event-based video from noisy frames given by physics-based Monte Carlo path tracing over a synthetic 3D scene. Given the nature of dynamic vision sensor (DVS), rendering even…

Denoisingregression

SNAP: A semismooth Newton algorithm for pathwise optimization with optimal local convergence rate and oracle properties

2018-10-09 · Jian Huang, Yuling Jiao, Xiliang Lu, Yueyong Shi 외

We propose a semismooth Newton algorithm for pathwise optimization (SNAP) for the LASSO and Enet in sparse, high-dimensional linear regression. SNAP is derived from a suitable formulation of the KKT conditions based on N…

regression

Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and Shadow

2026-07-25 · Haojie Jin, Fujia Su, Zehui Lin, Chenxiao Hu 외 arxiv

Ambient occlusion (AO) and soft shadows are critical visibility cues for spatial perception in real-time rendering. Hardware ray tracing provides a direct way to evaluate these effects, enabling ray-traced AO and area-li…

TRACED: In vivo imaging of extracellular intrinsic diffusivity, tortuosity, cell size distribution and cell density in human glioma patients

2026-05-04 · Joshua K. Marchant, Hong-Hsi Lee, Elizabeth R. Gerstner, Susie Y. Huang 외 arxiv

The lack of analytical models describing diffusion time dependence at intermediate time scales in complex tissue microstructure limits the accurate quantification of extracellular diffusivity and tissue microstructure. W…

Transfer Learning