FG-Portrait: 3D Flow Guided Editable Portrait Animation
Motion transfer from the driving to the source portrait remains a key challenge in the portrait animation. Current diffusion-based approaches condition only on the driving motion, which fails to capture source-to-driving correspondences and consequently yields suboptimal motion transfer. Although flow estimation provides an alternative, predicting dense correspondences from 2D input is ill-posed and often yields inaccurate animation. We address this problem by introducing 3D flows, a learning-free and geometry-driven motion correspondence directly computed from parametric 3D head models. To integrate this 3D prior into diffusion model, we introduce 3D flow encoding to query potential 3D flows for each target pixel to indicate its displacement back to the source location. To obtain 3D flows aligned with 2D motion changes, we further propose depth-guided sampling to accurately locate the corresponding 3D points for each pixel. Beyond high-fidelity portrait animation, our model further supports user-specified editing of facial expression and head pose. Extensive experiments demonstrate the superiority of our method on consistent driving motion transfer as well as faithful source identity preservation.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
MVPortrait: Text-Guided Motion and Emotion Control for Multi-view Vivid Portrait Animation
Recent portrait animation methods have made significant strides in generating realistic lip synchronization. However, they often lack explicit control over head movements and facial expressions, and cannot produce vi…
Portrait AnimationVideo GenerationFlowPortrait: Reinforcement Learning for Audio-Driven Portrait Video Generation
Generating realistic talking-head videos remains challenging due to persistent issues such as imperfect lip synchronization, unnatural motion, and evaluation metrics that correlate poorly with human perception. We propos…
Reinforcement LearningVideo GenerationSynergyWarpNet: Attention-Guided Cooperative Warping for Neural Portrait Animation
Recent advances in neural portrait animation have demonstrated remarked potential for applications in virtual avatars, telepresence, and digital content creation. However, traditional explicit warping approaches often st…
MODA: Mapping-Once Audio-driven Portrait Animation with Dual Attentions
Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempte…
Portrait AnimationEchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions
The area of portrait image animation, propelled by audio input, has witnessed notable progress in the generation of lifelike and dynamic portraits. Conventional methods are limited to utilizing either audios or facial ke…
Image Animation