Generating Fair Consensus Statements with Social Choice on Token-Level MDPs
Current frameworks for consensus statement generation with large language models lack the inherent structure needed to provide provable fairness guarantees when aggregating diverse free-form opinions. We model the task as a multi-objective, token-level Markov Decision Process (MDP), where each objective corresponds to an agent's preference. Token-level rewards for each agent are derived from their policy (e.g., a personalized language model). This approach utilizes the finding that such policies implicitly define optimal Q-functions, providing a principled way to quantify rewards at each generation step without a value function (Rafailov et al., 2024). This MDP formulation creates a formal structure amenable to analysis using principles from social choice theory. We propose two approaches grounded in social choice theory. First, we propose a stochastic generation policy guaranteed to be in the ex-ante core, extending core stability concepts from voting theory to text generation. This policy is derived from an underlying distribution over complete statements that maximizes proportional fairness (Nash Welfare). Second, for generating a single statement, we target the maximization of egalitarian welfare using search algorithms within the MDP framework. Empirically, experiments using language models to instantiate agent policies show that search guided by the egalitarian objective generates consensus statements with improved worst-case agent alignment compared to baseline methods, including the Habermas Machine (Tessler et al., 2024).
Code (0)
등록된 구현이 없습니다.
Tasks
Text GenerationSimilar Papers 제목 키워드 기반
Generative Social Choice: The Next Generation
A key task in certain democratic processes is to produce a concise slate of statements that proportionally represents the full spectrum of user opinions. This task is similar to committee elections, but unlike traditiona…
Fine-tuning language models to find agreement among humans with diverse preferences
Recent work in large language modeling (LLMs) has used fine-tuning to align outputs with the preferences of a prototypical user. This work assumes that human preferences are static and homogeneous across individuals, so …
Language ModelingLanguage ModellingGPT in Game Theory Experiments
This paper explores the use of Generative Pre-trained Transformers (GPT) in strategic game experiments, specifically the ultimatum game and the prisoner's dilemma. I designed prompts and architectures to enable GPT to un…
FairnessCharacterization of Group-Fair Social Choice Rules under Single-Peaked Preferences
We study fairness in social choice settings under single-peaked preferences. Construction and characterization of social choice rules in the single-peaked domain has been extensively studied in prior works. In fact, in t…
FairnessExploring Social Choice Mechanisms for Recommendation Fairness in SCRUF
Fairness problems in recommender systems often have a complexity in practice that is not adequately captured in simplified research formulations. A social choice formulation of the fairness problem, operating within a mu…
FairnessRecommendation Systems