paper-with-me

Papers

Generating Visually Aligned Sound from Videos

2020-07-14 · Peihao Chen, Yang Zhang, Mingkui Tan, Hongdong Xiao, Deng Huang, Chuang Gan

We focus on the task of generating sound from natural videos, and the sound should be both temporally and content-wise aligned with visual signals. This task is extremely challenging because some sounds generated \emph{outside} a camera can not be inferred from video content. The model may be forced to learn an incorrect mapping between visual content and these irrelevant sounds. To address this challenge, we propose a framework named REGNET. In this framework, we first extract appearance and motion features from video frames to better distinguish the object that emits sound from complex background information. We then introduce an innovative audio forwarding regularizer that directly considers the real sound as input and outputs bottlenecked sound features. Using both visual and bottlenecked sound features for sound prediction during training provides stronger supervision for the sound prediction. The audio forwarding regularizer can control the irrelevant sound component and thus prevent the model from learning an incorrect mapping between video frames and sound emitted by the object that is out of the screen. During testing, the audio forwarding regularizer is removed to ensure that REGNET can produce purely aligned sound only from visual features. Extensive evaluations based on Amazon Mechanical Turk demonstrate that our method significantly improves both temporal and content-wise alignment. Remarkably, our generated sound can fool the human with a 68.12% success rate. Code and pre-trained models are publicly available at https://github.com/PeihaoChen/regnet

📄 PDF Abstract BibTeX arXiv:2008.00820

Code (1)

PeihaoChen/regnet 공식 구현 pytorch

Similar Papers 제목 키워드 기반

FoleyGAN: Visually Guided Generative Adversarial Network-Based Synchronous Sound Generation in Silent Videos

2021-07-20 · Sanchita Ghose, John J. Prevost

Deep learning based visual to sound generation systems essentially need to be developed particularly considering the synchronicity aspects of visual and audio features with time. In this research we introduce a novel tas…

Generative Adversarial Network

AV-Edit: Multimodal Generative Sound Effect Editing via Audio-Visual Semantic Joint Control

2025-11-26 · Xinyue Guo, Xiaoran Yang, Lipan Zhang, Jianxuan Yang 외 arxiv

Sound effect editing-modifying audio by adding, removing, or replacing elements-remains constrained by existing approaches that rely solely on low-level signal processing or coarse text prompts, often resulting in limite…

Audio Generation

Taming Visually Guided Sound Generation

2021-10-17 · Vladimir Iashin, Esa Rahtu

Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. …

Audio GenerationGPU

FoleyBench: A Benchmark For Video-to-Audio Models

2025-11-17 · Satvik Dixit, Koichi Saito, Zhi Zhong, Yuki Mitsufuji 외 arxiv

Video-to-audio generation (V2A) is of increasing importance in domains such as film post-production, AR/VR, and sound design, particularly for the creation of Foley sound effects synchronized with on-screen actions. Fole…

Audio GenerationVideo Alignment

Co-Separating Sounds of Visual Objects

2019-04-16 · ICCV 2019 10 · Ruohan Gao, Kristen Grauman

Learning how objects sound from video is challenging, since they often heavily overlap in a single audio channel. Current methods for visually-guided audio source separation sidestep the issue by training with artificial…

Audio DenoisingAudio Source SeparationDenoising