Graph-based Scalable Sampling of 3D Point Cloud Attributes
3D Point clouds (PCs) are commonly used to represent 3D scenes. They can have millions of points, making subsequent downstream tasks such as compression and streaming computationally expensive. PC sampling (selecting a subset of points) can be used to reduce complexity. Existing PC sampling algorithms focus on preserving geometry features and often do not scale to handle large PCs. In this work, we develop scalable graph-based sampling algorithms for PC color attributes, assuming the full geometry is available. Our sampling algorithms are optimized for a signal reconstruction method that minimizes the graph Laplacian quadratic form. We first develop a global sampling algorithm that can be applied to PCs with millions of points by exploiting sparsity and sampling rate adaptive parameter selection. Further, we propose a block-based sampling strategy where each block is sampled independently. We show that sampling the corresponding sub-graphs with optimally chosen self-loop weights (node weights) will produce a sampling set that approximates the results of global sampling while reducing complexity by an order of magnitude. Our empirical results on two large PC datasets show that our algorithms outperform the existing fast PC subsampling techniques (uniform and geometry feature preserving random sampling) by 2dB. Our algorithm is up to 50 times faster than existing graph signal sampling algorithms while providing better reconstruction accuracy. Finally, we illustrate the efficacy of PC attribute sampling within a compression scenario, showing that pre-compression sampling of PC attributes can lower the bitrate by 11% while having minimal effect on reconstruction.
Code (0)
등록된 구현이 없습니다.
Tasks
AttributeMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
Grid-GCN for Fast and Scalable Point Cloud Learning
Due to the sparsity and irregularity of the point cloud data, methods that directly consume points have become popular. Among all point-based models, graph convolutional networks (GCN) lead to notable performance by full…
Point Cloud ClassificationAtt2CPC: Attention-Guided Lossy Attribute Compression of Point Clouds
With the great progress of 3D sensing and acquisition technology, the volume of point cloud data has grown dramatically, which urges the development of efficient point cloud compression methods. In this paper, we focus o…
AttributeQuality Analysis of the Coding Bitrate Tradeoff Between Geometry and Attributes for Colored Point Clouds
Typically, point cloud encoders allocate a similar bitrate for geometry and attributes (usually RGB color components) information coding. This paper reports a quality study considering different coding bitrate tradeoff b…
AttributeAn Efficient Hypergraph Approach to Robust Point Cloud Resampling
Efficient processing and feature extraction of largescale point clouds are important in related computer vision and cyber-physical systems. This work investigates point cloud resampling based on hypergraph signal process…
PU-EdgeFormer: Edge Transformer for Dense Prediction in Point Cloud Upsampling
Despite the recent development of deep learning-based point cloud upsampling, most MLP-based point cloud upsampling methods have limitations in that it is difficult to train the local and global structure of the point cl…
point cloud upsampling