paper-with-me

Papers

History-Aware Cross-Attention Reinforcement: Self-Supervised Multi Turn and Chain-of-Thought Fine-Tuning with vLLM

2025-06-08 · Andrew Kiruluta, Andreas Lemos, Priscilla Burity

We present CAGSR-vLLM-MTC, an extension of our Self-Supervised Cross-Attention-Guided Reinforcement (CAGSR) framework, now implemented on the high-performance vLLM runtime, to address both multi-turn dialogue and chain-of-thought reasoning. Building upon our original single-turn approach, we first instrumented vLLM's C++/CUDA kernels to asynchronously capture per-layer, per-head cross-attention weights during generation. We then generalized our self-supervised reward function to accumulate attention signals over entire conversation histories and intermediate chain-of-thought steps. We discuss practical trade-offs, including an entropy-based clamping mechanism to prevent attention collapse on early context, and outline future directions for multi-party dialogues and hierarchical reasoning.

📄 PDF Abstract BibTeX arXiv:2506.11108

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Dynamic Time-Aware Attention to Speaker Roles and Contexts for Spoken Language Understanding

2017-09-30 · Po-Chun Chen, Ta-Chung Chi, Shang-Yu Su, Yun-Nung Chen

Spoken language understanding (SLU) is an essential component in conversational systems. Most SLU component treats each utterance independently, and then the following components aggregate the multi-turn information in t…

Dialogue State TrackingSpoken Language Understanding

Making History Matter: History-Advantage Sequence Training for Visual Dialog

2019-02-25 · ICCV 2019 10 · Tianhao Yang, Zheng-Jun Zha, Hanwang Zhang

We study the multi-round response generation in visual dialog, where a response is generated according to a visually grounded conversational history. Given a triplet: an image, Q&A history, and current question, all the …

Answer GenerationDecoderReinforcement LearningResponse Generation+3

Deep Transformer Q-Networks for Partially Observable Reinforcement Learning

2022-06-02 · Kevin Esslinger, Robert Platt, Christopher Amato

Real-world reinforcement learning tasks often involve some form of partial observability where the observations only give a partial or noisy view of the true state of the world. Such tasks typically require some form of …

Partially Observable Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)

AGaLiTe: Approximate Gated Linear Transformers for Online Reinforcement Learning

2023-10-24 · Subhojeet Pramanik, Esraa Elelimy, Marlos C. Machado, Adam White

In this paper we investigate transformer architectures designed for partially observable online reinforcement learning. The self-attention mechanism in the transformer architecture is capable of capturing long-range depe…

Diagnosticreinforcement-learningReinforcement Learning

AgentOCR: Reimagining Agent History via Optical Self-Compression

2026-01-08 · Lang Feng, Fuchao Yang, Feng Chen, Xin Cheng 외 arxiv

Recent advances in large language models (LLMs) enable agentic systems trained with reinforcement learning (RL) over multi-turn interaction, but practical deployment is bottlenecked by rapidly growing textual histories t…

Reinforcement Learning