paper-with-me

홈 › Papers

Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration

2025-02-20 · Pengxiang Ding, Jianfei Ma, Xinyang Tong, Binghong Zou, Xinxin Luo, Yiguo Fan, Ting Wang, Hongchao Lu, Panzhong Mo, Jinxin Liu, Yuefan Wang, Huaicheng Zhou, Wenshuo Feng, Jiacheng Liu, Siteng Huang, Donglin Wang

This paper addresses the limitations of current humanoid robot control frameworks, which primarily rely on reactive mechanisms and lack autonomous interaction capabilities due to data scarcity. We propose Humanoid-VLA, a novel framework that integrates language understanding, egocentric scene perception, and motion control, enabling universal humanoid control. Humanoid-VLA begins with language-motion pre-alignment using non-egocentric human motion datasets paired with textual descriptions, allowing the model to learn universal motion patterns and action semantics. We then incorporate egocentric visual context through a parameter efficient video-conditioned fine-tuning, enabling context-aware motion generation. Furthermore, we introduce a self-supervised data augmentation strategy that automatically generates pseudoannotations directly derived from motion data. This process converts raw motion sequences into informative question-answer pairs, facilitating the effective use of large-scale unlabeled video data. Built upon whole-body control architectures, extensive experiments show that Humanoid-VLA achieves object interaction and environment exploration tasks with enhanced contextual awareness, demonstrating a more human-like capacity for adaptive and intelligent engagement.

📄 PDF Abstract BibTeX arXiv:2502.14795

Code (0)

등록된 구현이 없습니다.

Tasks

Data AugmentationHumanoid ControlMotion Generation

Similar Papers 제목 키워드 기반

Humanoid Occupancy: Enabling A Generalized Multimodal Occupancy Perception System on Humanoid Robots

2025-07-27 · Wei Cui, Haoyu Wang, Wenkang Qin, Yijie Guo 외 arxiv

Humanoid robot technology is advancing rapidly, with manufacturers introducing diverse heterogeneous visual perception modules tailored to specific scenarios. Among various perception paradigms, occupancy-based represent…

From Universal Humanoid Control to Automatic Physically Valid Character Creation

2022-06-18 · Zhengyi Luo, Ye Yuan, Kris M. Kitani

Automatically designing virtual humans and humanoids holds great potential in aiding the character creation process in games, movies, and robots. In some cases, a character creator may wish to design a humanoid body cust…

Humanoid Controlvalid

VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation

2025-09-24 · Shaofeng Yin, Yanjie Ze, Hong-Xing Yu, C. Karen Liu 외 arxiv

Humanoid loco-manipulation in unstructured environments demands tight integration of egocentric perception and whole-body control. However, existing approaches either depend on external motion capture systems or fail to …

Learning from Massive Human Videos for Universal Humanoid Pose Control

2024-12-18 · Jiageng Mao, Siheng Zhao, Siqi Song, Tianheng Shi 외

Scalable learning of humanoid robots is crucial for their deployment in real-world applications. While traditional approaches primarily rely on reinforcement learning or teleoperation to achieve whole-body control, they …

Caption GenerationHumanoid Controlmotion retargeting

HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation

2026-04-09 · Shuanghao Bai, Meng Li, Xinyuan Lv, Jiawei Wang 외 arxiv

Humans achieve complex manipulation through coordinated whole-body control, whereas most Vision-Language-Action (VLA) models treat robot body parts largely independently, making high-DoF humanoid control challenging and …