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Information-Theoretic Graph Fusion with Vision-Language-Action Model for Policy Reasoning and Dual Robotic Control

2025-08-07 · Shunlei Li, Longsen Gao, Jin Wang, Chang Che, Xi Xiao, Jiuwen Cao, Yingbai Hu, Hamid Reza Karimi arxiv

Teaching robots dexterous skills from human videos remains challenging due to the reliance on low-level trajectory imitation, which fails to generalize across object types, spatial layouts, and manipulator configurations. We propose Graph-Fused Vision-Language-Action (GF-VLA), a framework that enables dual-arm robotic systems to perform task-level reasoning and execution directly from RGB and Depth human demonstrations. GF-VLA first extracts Shannon-information-based cues to identify hands and objects with the highest task relevance, then encodes these cues into temporally ordered scene graphs that capture both hand-object and object-object interactions. These graphs are fused with a language-conditioned transformer that generates hierarchical behavior trees and interpretable Cartesian motion commands. To improve execution efficiency in bimanual settings, we further introduce a cross-hand selection policy that infers optimal gripper assignment without explicit geometric reasoning. We evaluate GF-VLA on four structured dual-arm block assembly tasks involving symbolic shape construction and spatial generalization. Experimental results show that the information-theoretic scene representation achieves over 95 percent graph accuracy and 93 percent subtask segmentation, supporting the LLM planner in generating reliable and human-readable task policies. When executed by the dual-arm robot, these policies yield 94 percent grasp success, 89 percent placement accuracy, and 90 percent overall task success across stacking, letter-building, and geometric reconfiguration scenarios, demonstrating strong generalization and robustness across diverse spatial and semantic variations.

📄 PDF Abstract BibTeX arXiv:2508.05342

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