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Interactive Learning with Corrective Feedback for Policies based on Deep Neural Networks

2018-09-30 · Rodrigo Pérez-Dattari, Carlos Celemin, Javier Ruiz-del-Solar, Jens Kober

Deep Reinforcement Learning (DRL) has become a powerful strategy to solve complex decision making problems based on Deep Neural Networks (DNNs). However, it is highly data demanding, so unfeasible in physical systems for most applications. In this work, we approach an alternative Interactive Machine Learning (IML) strategy for training DNN policies based on human corrective feedback, with a method called Deep COACH (D-COACH). This approach not only takes advantage of the knowledge and insights of human teachers as well as the power of DNNs, but also has no need of a reward function (which sometimes implies the need of external perception for computing rewards). We combine Deep Learning with the COrrective Advice Communicated by Humans (COACH) framework, in which non-expert humans shape policies by correcting the agent's actions during execution. The D-COACH framework has the potential to solve complex problems without much data or time required. Experimental results validated the efficiency of the framework in three different problems (two simulated, one with a real robot), with state spaces of low and high dimensions, showing the capacity to successfully learn policies for continuous action spaces like in the Car Racing and Cart-Pole problems faster than with DRL.

📄 PDF Abstract BibTeX arXiv:1810.00466

Code (1)

rperezdattari/Interactive-Learning-with-Corrective-Feedback-for-Policies-based-on-Deep-Neural-Networks tf

Tasks

Car RacingDecision MakingDeep Reinforcement LearningReinforcement Learning

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