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Language Self-Play For Data-Free Training

2025-09-09 · Jakub Grudzien Kuba, Mengting Gu, Qi Ma, Yuandong Tian, Vijai Mohan, Jason Chen arxiv

Large language models (LLMs) have advanced rapidly in recent years, driven by scale, abundant high-quality training data, and reinforcement learning. Yet this progress faces a fundamental bottleneck: the need for ever more data from which models can continue to learn. In this work, we propose a reinforcement learning approach that removes this dependency by enabling models to improve without additional data. Our method leverages a game-theoretic framework of self-play, where a model's capabilities are cast as performance in a competitive game and stronger policies emerge by having the model play against itself-a process we call Language Self-Play (LSP). Experiments with Llama-3.2-3B-Instruct on instruction-following, mathematics, and coding benchmarks show that pretrained models can be effectively improved with self-play alone.

📄 PDF Abstract BibTeX arXiv:2509.07414

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Reinforcement Learning

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