paper-with-me

Papers

Learning 3D Human Dynamics from Video

2018-12-04 · CVPR 2019 6 · Angjoo Kanazawa, Jason Y. Zhang, Panna Felsen, Jitendra Malik

From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of humans in motion. We present a framework that can similarly learn a representation of 3D dynamics of humans from video via a simple but effective temporal encoding of image features. At test time, from video, the learned temporal representation give rise to smooth 3D mesh predictions. From a single image, our model can recover the current 3D mesh as well as its 3D past and future motion. Our approach is designed so it can learn from videos with 2D pose annotations in a semi-supervised manner. Though annotated data is always limited, there are millions of videos uploaded daily on the Internet. In this work, we harvest this Internet-scale source of unlabeled data by training our model on unlabeled video with pseudo-ground truth 2D pose obtained from an off-the-shelf 2D pose detector. Our experiments show that adding more videos with pseudo-ground truth 2D pose monotonically improves 3D prediction performance. We evaluate our model, Human Mesh and Motion Recovery (HMMR), on the recent challenging dataset of 3D Poses in the Wild and obtain state-of-the-art performance on the 3D prediction task without any fine-tuning. The project website with video, code, and data can be found at https://akanazawa.github.io/human_dynamics/.

📄 PDF Abstract BibTeX arXiv:1812.01601

Code (1)

akanazawa/human_dynamics 공식 구현 tf

Tasks

3D Human Dynamics3D Human Pose EstimationHuman Dynamics

Similar Papers 제목 키워드 기반

LARNet: Latent Action Representation for Human Action Synthesis

2021-10-21 · Naman Biyani, Aayush J Rana, Shruti Vyas, Yogesh S Rawat

We present LARNet, a novel end-to-end approach for generating human action videos. A joint generative modeling of appearance and dynamics to synthesize a video is very challenging and therefore recent works in video synt…

Learning Local Recurrent Models for Human Mesh Recovery

2021-07-27 · Runze Li, Srikrishna Karanam, Ren Li, Terrence Chen 외

We consider the problem of estimating frame-level full human body meshes given a video of a person with natural motion dynamics. While much progress in this field has been in single image-based mesh estimation, there has…

3D Human Pose Estimation3D Human Shape EstimationHuman Mesh Recovery

VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification

2025-12-10 · Wanyue Zhang, Lin Geng Foo, Thabo Beeler, Rishabh Dabral 외 arxiv

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation furt…

Video Generation

AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers

2025-03-25 · CVPR 2025 1 · Jiazhi Guan, Kaisiyuan Wang, Zhiliang Xu, Quanwei Yang 외

Despite the recent progress of audio-driven video generation, existing methods mostly focus on driving facial movements, leading to non-coherent head and body dynamics. Moving forward, it is desirable yet challenging to …

Video Generation

Evaluation of Text-to-Video Generation Models: A Dynamics Perspective

2024-07-01 · Mingxiang Liao, Hannan Lu, Xinyu Zhang, Fang Wan 외

Comprehensive and constructive evaluation protocols play an important role in the development of sophisticated text-to-video (T2V) generation models. Existing evaluation protocols primarily focus on temporal consistency …

Text-to-Video GenerationVideo Generation