Learning Fine-Grained Motion Embedding for Landscape Animation
In this paper we focus on landscape animation, which aims to generate time-lapse videos from a single landscape image. Motion is crucial for landscape animation as it determines how objects move in videos. Existing methods are able to generate appealing videos by learning motion from real time-lapse videos. However, current methods suffer from inaccurate motion generation, which leads to unrealistic video results. To tackle this problem, we propose a model named FGLA to generate high-quality and realistic videos by learning Fine-Grained motion embedding for Landscape Animation. Our model consists of two parts: (1) a motion encoder which embeds time-lapse motion in a fine-grained way. (2) a motion generator which generates realistic motion to animate input images. To train and evaluate on diverse time-lapse videos, we build the largest high-resolution Time-lapse video dataset with Diverse scenes, namely Time-lapse-D, which includes 16,874 video clips with over 10 million frames. Quantitative and qualitative experimental results demonstrate the superiority of our method. In particular, our method achieves relative improvements by 19% on LIPIS and 5.6% on FVD compared with state-of-the-art methods on our dataset. A user study carried out with 700 human subjects shows that our approach visually outperforms existing methods by a large margin.
Code (0)
등록된 구현이 없습니다.
Tasks
Motion GenerationSimilar Papers 제목 키워드 기반
AnimateAnything: Fine-Grained Open Domain Image Animation with Motion Guidance
Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. D…
Image AnimationImage to Video GenerationVideo GenerationEditEmoTalk: Controllable Speech-Driven 3D Facial Animation with Continuous Expression Editing
Speech-driven 3D facial animation aims to generate realistic and expressive facial motions directly from audio. While recent methods achieve high-quality lip synchronization, they often rely on discrete emotion categorie…
SEDTalker: Emotion-Aware 3D Facial Animation Using Frame-Level Speech Emotion Diarization
We introduce SEDTalker, an emotion-aware framework for speech-driven 3D facial animation that leverages frame-level speech emotion diarization to achieve fine-grained expressive control. Unlike prior approaches that rely…
Talking Head GenerationEmotion RecognitionMEDTalk: Multimodal Controlled 3D Facial Animation with Dynamic Emotions by Disentangled Embedding
Audio-driven emotional 3D facial animation aims to generate synchronized lip movements and vivid facial expressions. However, most existing approaches focus on static and predefined emotion labels, limiting their diversi…
DiversityTalking Head GenerationMMHead: Towards Fine-grained Multi-modal 3D Facial Animation
3D facial animation has attracted considerable attention due to its extensive applications in the multimedia field. Audio-driven 3D facial animation has been widely explored with promising results. However, multi-modal 3…
Motion Generationtext annotationText to 3D