paper-with-me

홈 › Papers

Learning from Learners: Adapting Reinforcement Learning Agents to be Competitive in a Card Game

2020-04-08 · Pablo Barros, Ana Tanevska, Alessandra Sciutti

Learning how to adapt to complex and dynamic environments is one of the most important factors that contribute to our intelligence. Endowing artificial agents with this ability is not a simple task, particularly in competitive scenarios. In this paper, we present a broad study on how popular reinforcement learning algorithms can be adapted and implemented to learn and to play a real-world implementation of a competitive multiplayer card game. We propose specific training and validation routines for the learning agents, in order to evaluate how the agents learn to be competitive and explain how they adapt to each others' playing style. Finally, we pinpoint how the behavior of each agent derives from their learning style and create a baseline for future research on this scenario.

📄 PDF Abstract BibTeX arXiv:2004.04000

Code (1)

pablovin/ChefsHatGYM 공식 구현

Tasks

reinforcement-learningReinforcement LearningReinforcement Learning (RL)

Similar Papers 제목 키워드 기반

Moody Learners -- Explaining Competitive Behaviour of Reinforcement Learning Agents

2020-07-30 · Pablo Barros, Ana Tanevska, Francisco Cruz, Alessandra Sciutti

Designing the decision-making processes of artificial agents that are involved in competitive interactions is a challenging task. In a competitive scenario, the agent does not only have a dynamic environment but also is …

Decision Makingreinforcement-learningReinforcement LearningReinforcement Learning (RL)

Incorporating Rivalry in Reinforcement Learning for a Competitive Game

2020-11-02 · Pablo Barros, Ana Tanevska, Ozge Yalcin, Alessandra Sciutti

Recent advances in reinforcement learning with social agents have allowed us to achieve human-level performance on some interaction tasks. However, most interactive scenarios do not have as end-goal performance alone; in…

reinforcement-learningReinforcement LearningReinforcement Learning (RL)

Detecting and Adapting to Novelty in Games

2021-06-04 · Xiangyu Peng, Jonathan C. Balloch, Mark O. Riedl

Open-world novelty occurs when the rules of an environment can change abruptly, such as when a game player encounters "house rules". To address open-world novelty, game playing agents must be able to detect when novelty …

Knowledge GraphsModel-based Reinforcement Learningreinforcement-learningReinforcement Learning (RL)

Reinforcement Learning for Hanabi

2025-05-31 · Nina Cohen, Kordel K. France

Hanabi has become a popular game for research when it comes to reinforcement learning (RL) as it is one of the few cooperative card games where you have incomplete knowledge of the entire environment, thus presenting a c…

Card GamesDeep Reinforcement LearningQ-Learningreinforcement-learning+2

Partner Approximating Learners (PAL): Simulation-Accelerated Learning with Explicit Partner Modeling in Multi-Agent Domains

2019-09-09 · Florian Köpf, Alexander Nitsch, Michael Flad, Sören Hohmann

Mixed cooperative-competitive control scenarios such as human-machine interaction with individual goals of the interacting partners are very challenging for reinforcement learning agents. In order to contribute towards i…

reinforcement-learningReinforcement LearningReinforcement Learning (RL)