Learning geometry-image representation for 3D point cloud generation
We study the problem of generating point clouds of 3D objects. Instead of discretizing the object into 3D voxels with huge computational cost and resolution limitations, we propose a novel geometry image based generator (GIG) to convert the 3D point cloud generation problem to a 2D geometry image generation problem. Since the geometry image is a completely regular 2D array that contains the surface points of the 3D object, it leverages both the regularity of the 2D array and the geodesic neighborhood of the 3D surface. Thus, one significant benefit of our GIG is that it allows us to directly generate the 3D point clouds using efficient 2D image generation networks. Experiments on both rigid and non-rigid 3D object datasets have demonstrated the promising performance of our method to not only create plausible and novel 3D objects, but also learn a probabilistic latent space that well supports the shape editing like interpolation and arithmetic.
Code (0)
등록된 구현이 없습니다.
Tasks
Image GenerationObjectPoint Cloud GenerationSimilar Papers 제목 키워드 기반
Velox: Learning Representations of 4D Geometry and Appearance
We introduce a framework for learning latent representations of 4D objects which are descriptive, faithfully capturing object geometry and appearance; compressive, aiding in downstream efficiency; and accessible, requiri…
Point CloudsPatch-Wise Point Cloud Generation: A Divide-and-Conquer Approach
A generative model for high-fidelity point clouds is of great importance in synthesizing 3d environments for applications such as autonomous driving and robotics. Despite the recent success of deep generative models for …
Autonomous DrivingPoint Cloud GenerationLarge Point-to-Gaussian Model for Image-to-3D Generation
Recently, image-to-3D approaches have significantly advanced the generation quality and speed of 3D assets based on large reconstruction models, particularly 3D Gaussian reconstruction models. Existing large 3D Gaussian …
3D Generation3D geometryImage to 3DDirectTriGS: Triplane-based Gaussian Splatting Field Representation for 3D Generation
We present DirectTriGS, a novel framework designed for 3D object generation with Gaussian Splatting (GS). GS-based rendering for 3D content has gained considerable attention recently. However, there has been limited expl…
3D GenerationText to 3DNeural Style Transfer for Point Clouds
How can we edit or transform the geometric or color property of a point cloud? In this study, we propose a neural style transfer method for point clouds which allows us to transfer the style of geometry or color from one…
Style Transfer