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Learning Goal-Oriented Visual Dialog via Tempered Policy Gradient

2018-07-02 · Rui Zhao, Volker Tresp

Learning goal-oriented dialogues by means of deep reinforcement learning has recently become a popular research topic. However, commonly used policy-based dialogue agents often end up focusing on simple utterances and suboptimal policies. To mitigate this problem, we propose a class of novel temperature-based extensions for policy gradient methods, which are referred to as Tempered Policy Gradients (TPGs). On a recent AI-testbed, i.e., the GuessWhat?! game, we achieve significant improvements with two innovations. The first one is an extension of the state-of-the-art solutions with Seq2Seq and Memory Network structures that leads to an improvement of 7%. The second one is the application of our newly developed TPG methods, which improves the performance additionally by around 5% and, even more importantly, helps produce more convincing utterances.

📄 PDF Abstract BibTeX arXiv:1807.00737

Code (1)

ruizhaogit/GuessWhat-TemperedPolicyGradient 공식 구현 pytorch

Tasks

Deep Reinforcement LearningPolicy Gradient MethodsReinforcement LearningReinforcement Learning (RL)Visual Dialog

Methods 이 논문이 사용한 방법론

Sigmoid Activation 설명 없음
Tanh Activation 설명 없음
LSTM An LSTM is a type of recurrent neural network that addresses the vanishing gradient problem in vanilla…
Seq2Seq Seq2Seq, or Sequence To Sequence, is a model used in sequence prediction tasks, such as language modelling and machine translation. The idea is to use one…

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