Learning Visuotactile Skills with Two Multifingered Hands
Aiming to replicate human-like dexterity, perceptual experiences, and motion patterns, we explore learning from human demonstrations using a bimanual system with multifingered hands and visuotactile data. Two significant challenges exist: the lack of an affordable and accessible teleoperation system suitable for a dual-arm setup with multifingered hands, and the scarcity of multifingered hand hardware equipped with touch sensing. To tackle the first challenge, we develop HATO, a low-cost hands-arms teleoperation system that leverages off-the-shelf electronics, complemented with a software suite that enables efficient data collection; the comprehensive software suite also supports multimodal data processing, scalable policy learning, and smooth policy deployment. To tackle the latter challenge, we introduce a novel hardware adaptation by repurposing two prosthetic hands equipped with touch sensors for research. Using visuotactile data collected from our system, we learn skills to complete long-horizon, high-precision tasks which are difficult to achieve without multifingered dexterity and touch feedback. Furthermore, we empirically investigate the effects of dataset size, sensing modality, and visual input preprocessing on policy learning. Our results mark a promising step forward in bimanual multifingered manipulation from visuotactile data. Videos, code, and datasets can be found at https://toruowo.github.io/hato/ .
Code (1)
Similar Papers 제목 키워드 기반
MILE: A Mechanically Isomorphic Hand Exoskeleton and Visuotactile Robotic Hand for Data Collection in Dexterous Manipulation
Dexterous robotic hands are expected to perform complex, contact-rich object manipulation, but learning such skills remains challenging because high-dimensional hands require high-fidelity demonstrations. Imitation learn…
Any-ttach: Quick End-effector Swapping Enables Manipulation Dexterity with Simplicity
Robotic manipulation dexterity is often pursued by building increasingly complex high-DoF multifingered hands. While many robotic hands are designed to replicate human morphology, the functional role of human hands sugge…
UniGrasp: Learning a Unified Model to Grasp with Multifingered Robotic Hands
To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize…
ObjectvalidMultifingered force-aware control for humanoid robots
In this paper, we address force-aware control and force distribution in robotic platforms with multi-fingered hands. Given a target goal and force estimates from tactile sensors, we design a controller that adapts the mo…
Contact-Grounded Policy: Dexterous Visuotactile Policy with Generative Contact Grounding
Contact-rich dexterous manipulation with multi-finger hands remains an open challenge in robotics because task success depends on multi-point contacts that continuously evolve and are highly sensitive to object geometry,…